Re: PBW
Yes, that's something I was aware of and haven't got around to actually fixing. It's more complicated then it would seem at first glance. The code isn't as particular of the filenames that it sends out, so on turns processed on the server it works fine. But it is selective on which file extensions you can upload. The only thing the server needs to process turns is the .gam file and .plr files, so that's ok. The combat turn file isn't needed on the server. Of course it means you have to take the extra step of emailing the combat file to the players. This is more of a problem if you are running multiple turns offline I guess. I hope to get it fixed eventually.
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