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February 9th, 2007, 08:51 PM
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Private
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Join Date: Nov 2006
Posts: 17
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Re: New Nation(s): Exile/Avernum
Well, I'm a fan of the series, played all four of them so I'll definitely try your mod in my next game 
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February 10th, 2007, 12:17 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: New Nation(s): Exile/Avernum
I'd love to hear that someone actually has this working.
In the meantime here's a pic of the recruit units screen. As you can see it's something of a multicoloured nation. Very disney.
Having playtested them a little bit my own conclusion is that missile weapons are their absolute worst enemy. A lot of their units wear no armour at all and if there's anything heavier than a light drizzle falling from the sky those expensive Vahnatai (the warriors particularly) just fall to pieces. I think I need to lower a lot of the gold costs too, considering how fragile the units are.
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February 10th, 2007, 06:08 AM
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Corporal
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Join Date: Sep 2005
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Re: New Nation(s): Exile/Avernum
Nice.Hope you can get it to work with version 3.06!
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February 10th, 2007, 11:20 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: New Nation(s): Exile/Avernum
You probably shouldn't go leaping to conclusions. I mean you've effectively suggested to people that this mod doesn't work with 3.06, doesn't work with macs and probably doesn't work with 3.04 either,... when in fact it might just be that it's not able to work on your computer for whatever reason. As I said, I don't think it likely that the 3.06 patch would make a difference. Out of interest did you run the mod without any others enabled?
Until there's confirmation that it works/doesn't work from more people I'm unable/unwilling to try anything to 'fix' it. Instead I'll add national heroes and work a bit on balance.
Dark/Death Vahnatai national hero,....
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February 11th, 2007, 05:56 AM
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Corporal
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Join Date: Sep 2005
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Re: New Nation(s): Exile/Avernum
No other mods enabled.Downgraded to 3.01 but that didn't work so I re-upgraded to 3.06
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February 11th, 2007, 06:38 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: New Nation(s): Exile/Avernum
Weird. Thanks for trying out the downgrade. This would seem to suggest the problem isn't anything to do with conflicts with Lanka or whatever else was added in the patches. I'll upload a slightly newer version and you can see if that works for you. It's possible that the first download or upload process was corrupted, or that I didn't pack it right or something.
If that doesn't help then you might be right about the mac issue. It's frustrating for both of us believe me and I do appreicate you giving it a go.
Ok, a random screeny of a battle attached to this post. I'll upload version 0.4 back at the start of the thread.
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February 11th, 2007, 08:03 AM
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Corporal
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Join Date: Sep 2005
Posts: 87
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Re: New Nation(s): Exile/Avernum
New one doesn't work with 3.06 or 3.01 
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