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Old February 10th, 2007, 02:42 PM

danm danm is offline
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Default Re: Pls explain how early summoning spells are use

Quote:
Shovah32 said:
How about just setting them to fire closest with a fire resistant unit infront set to attack closest?
My experience with that(EA Abyssia and Agartha) is that they gleefully outrun their supposed blockers in their excitement to get into firing range -- usually ending up just far enough ahead to be finished off just before their "protectors" catch up.

I'm sure there's a way to tweak starting positions/etc to get it to work, but it seems trickier than it should be. And any mistake means they are toast.

An AI tweak to force short-ranged artillery set to "fire closest" to try to stay [range] squares behind the "front" would potentially "fix" a lot of units that are only marginally useful now.

Failing that -- adding a "hold and fire ___" command would probably accomplish the same thing with less dev effort -- give the lines a chance to form, and then step in and throw your fireballs/boulders/etc.
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