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Old February 13th, 2007, 07:09 PM
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Corwin Corwin is offline
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Default Re: Magic Duel and communion

Yes, that's exactly the strategy I was planning to use after some experiments. Interesting side note - until your masters retreat, slaves do not do anything ignoring their script.

Thank you guys.

One more question - when casting global spells/dispells, do +magic items on the caster matter (as equal of +5 gems per additional level of magic user above the spell's level), or do only "native" magic level counts, as with Magic Duel?
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Old February 13th, 2007, 08:42 PM

thejeff thejeff is offline
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Default Re: Magic Duel and communion

Not quite true that slaves won't do anything until the masters retreat.
Slaves won't do anything on any turn in which any master casts. So if you have a SC master, he can contribute to the buffing of the slaves and then attack.

I abused this in Dom2 with a VQ and Counts. Along with a couple fortune tellers and later spectres to cover other path buffs. Very nice that Sabbath and Communion work together.
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Old February 14th, 2007, 05:36 AM
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Corwin Corwin is offline
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Default Re: Magic Duel and communion

Quote:
thejeff said:
Not quite true that slaves won't do anything until the masters retreat.
Slaves won't do anything on any turn in which any master casts. So if you have a SC master, he can contribute to the buffing of the slaves and then attack.

I abused this in Dom2 with a VQ and Counts. Along with a couple fortune tellers and later spectres to cover other path buffs. Very nice that Sabbath and Communion work together.
Hmm, interesting. That's good to know, thanks.
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