.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old February 14th, 2007, 12:38 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Pls explain how early summoning spells are use

Quote:
Aleph said:
The Eater of the Dead starts out under your control, but, as you might guess from the name, he eats dead. This makes him stronger. After some amount of this (I have no idea what the corpse count has to be), he becomes an independent terror, running around attacking provinces at random. I think the main strat for him is to Gift of Reason him (IIRC he starts as a rank and file), load him up with nasties, and push straight into enemy territory. That way, when he goes bonkers, his rampages will still work out in your favor.
For 50 astral gems this creature has toooo many weaknesses to be considered worthwhile. Astral gems are more wisely spent on other summoning spells such as golem construction, juggernaut or ethergate.
__________________
There can be only one.
Reply With Quote
  #2  
Old February 14th, 2007, 01:28 PM

Aleph Aleph is offline
Corporal
 
Join Date: Dec 2006
Posts: 183
Thanks: 2
Thanked 2 Times in 2 Posts
Aleph is on a distinguished road
Default Re: Pls explain how early summoning spells are use

Just to be clear - I wasn't advocating the Eater, just saying what he's for.

I think my favorite overkill late game use for astral gems (besides wishing for SC chasses and blood slaves) is something I saw in the Alexander's Tome. Golem + 3 astral boost items + Cloak of Shadows + Luck shield/faithful + Ritual of Return, tucked in a corner of the battlefield, scripted with Astral Tempest, Doom, and Astral Geyserx3 and loaded with 10 pearls, and teleported at a large enemy stack. Get 2 golems, switch the gear back and forth between them, one casts teleport every round while the other casts ritual of return. It's fairly effective at whittling away large armies of regular troops and slapping afflictions/horror marks/curses on tougher ones, and also has the silly fun aspect which eater of the dead has without the inevitable loss.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.