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  #1  
Old February 15th, 2007, 07:58 PM

Shovah32 Shovah32 is offline
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Default Re: Good Pretender design for Marverni?

I often set him sleeping to buy some extra scales and give me a chance to forge some basic armour or weaponry
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  #2  
Old February 15th, 2007, 08:03 PM
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Default Re: Good Pretender design for Marverni?

He doesn't need anything. ESpecially for expanding into the crappier indies. Later on you can research and forge some armor + luck pendant.
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Old February 15th, 2007, 08:26 PM

Shovah32 Shovah32 is offline
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Default Re: Good Pretender design for Marverni?

Yes crappier indies are easier. I tend to play with indies set to 8-9 and,even vrs fairly weak enemies, he tends to pick up a few afflictions in the first few turns which is why i like to get some armour on him.
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  #4  
Old February 15th, 2007, 10:00 PM
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Default Re: Good Pretender design for Marverni?

heres what I ran recently that really worked - he could take nearly anything but cavalry.

PoD, 9 dom (10 is too dang expensive,) 4 water 4 earth 3 death, juggle scales to your liking.

the water and earth are for increased defense and protection. (he has a little of both already, but the extra +4 to both really helps round him out.)

on turn 2 you have enough to make a black iron breastplate - do so and send him out on turn 3. he is at somewhere around 23-24 prot, and since he flies he can really clean up all the tribes and infantries.

after a little research upgrade his weapon to maybe a frost brand (for AoE) and give him a shield. At some point you can have him casting invulnerability and soul vortex, so you can swap out his armor for a robe of shadows.

it works out pretty good.
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Old February 15th, 2007, 10:14 PM
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Default Re: Good Pretender design for Marverni?

Why is soul vortex worth casting on a guy that doesn't generate fatigue? The extra 1 damage/healing per turn seems pretty useless.
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  #6  
Old February 15th, 2007, 10:18 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Good Pretender design for Marverni?

Soul vortex affects a rather large area surrounding the caster, you can never have too much healing, and there are multiple ways to cause fatigue to zero encumbrance units.
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Old February 15th, 2007, 10:39 PM
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Default Re: Good Pretender design for Marverni?

well, to eat up the fatigue caused by casting invulnerability
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