|
|
|
 Smalltalkman Gate Stone October 23rd, 2006, 03:28 PM
|

February 16th, 2007, 03:20 PM
|
Second Lieutenant
|
|
Join Date: Dec 2003
Posts: 404
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Gate Stone
Quote:
Nick_K said:
Actually, for a high-research, high-path spell, stygian paths seems a bit too risky.
|
Yes, doesn't seem usefull too often, but might be your best/only option compared to the other army transporting spells:
For offensive army dropping: - Faery Trod! Only ench5, Nature5, 20 gems. Only forest to forest. Sometimes lands in the *wrong* forest, which would have the enemy god you were trying to attack laughing his pants off.
- Stygian paths, Thaum8, D5, only 15 gems. But a non-stealthty low-mr low-hp army might die horribly.
- Astral travel, Thaum9, S5, 25 gems. No limitations.
For transport within you empire there is:
Gateway, thaum5, Astral4, 10 gems. Only to friendly labs so doesn't compete with stygian paths.
|

February 16th, 2007, 03:25 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Gate Stone
Oh man! The Gate Stone doesnt work? That makes me so sad. I love that artifact
|

February 16th, 2007, 03:46 PM
|
 |
Sergeant
|
|
Join Date: Sep 2003
Location: The Urban Wilderness
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gate Stone
The gateway spell does work and does not appear to be bugged.
|

February 16th, 2007, 07:05 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gate Stone
That's a good point. I guess if you don't have astral 5 mages it might be the best option. I don't think I'll bother in SP though.
|

February 17th, 2007, 01:47 AM
|
 |
Major
|
|
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Gate Stone
Quote:
Ironhawk said:
Oh man! The Gate Stone doesnt work? That makes me so sad. I love that artifact
|
it works in the hands of an indy recruited commander.
|

February 18th, 2007, 03:37 AM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Gate Stone
Quote:
Wish_For_Blood_Slaves said:
Quote:
Ironhawk said:
Oh man! The Gate Stone doesnt work? That makes me so sad. I love that artifact
|
it works in the hands of an indy recruited commander.
|
So it just doesn't work with national troops/commanders?
Does the object work with summoned mages/commanders?
__________________
There can be only one.
|

February 18th, 2007, 06:12 AM
|
 |
Major
|
|
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Gate Stone
okay, I've been trying to re-create the conditions and it just aint working. Sometimes I can get it to work - but in this last game, it wouldn't work, even for indy commanders.
dang.
|

February 18th, 2007, 08:43 AM
|
Private
|
|
Join Date: Apr 2004
Location: Amsterdam
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gate Stone
In my last game as agartha on the dawn, it seems it was dependent on the province. I never was able to use the stone from my capital (cave) or directly around it, but could use it from other locations both with summoned and nation sages.
|

February 18th, 2007, 10:53 AM
|
 |
Second Lieutenant
|
|
Join Date: Apr 2004
Location: Ohio
Posts: 402
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gate Stone
I've tried it with a summoned air queen and no luck. I wasn't near my capital. Although everytime I have tried it was from in a province with a fort. Would that matter?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|