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Although I have a feeling you might end up with monster B having holy 4 still.
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You were right. Only boosting everything with #magicboost 53 works.
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The requirement for holy mages to be #holy was removed at some point - right now, the only thing that triggers that crash is a pretender with #holy.
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The requirement for #holy wasn't removed, I checked. So I would guess I've found a way around that with the #shapechange.