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December 28th, 2001, 04:25 AM
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Corporal
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Re: War and Peace Question
quote: Originally posted by Eric Bamberg:
I've had computer players who felt brotherly towards me and still won't accept any kind of treaty.
The AI's behaviour is often very erratic
 It's one of the most annoying problems of SE4. I'm currently at war with the Eee Consortium, and also feels brotherly towards me.
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December 28th, 2001, 04:54 AM
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Private
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Re: War and Peace Question
What I do is wait tell the AI is brotherly and then take control of them and send myself a peace treaty, and then put the AI back in control of who ever I was at war with. I really hope that this will be fix. I shouldn’t have to do this.
[ 28 December 2001: Message edited by: MarkP ]
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December 28th, 2001, 11:59 AM
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Colonel
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Re: War and Peace Question
The two files that determine the response of the AI to treaty proposals are the anger and politics files. If you changes the values there you will get the AI to accept a treaty after beeing at war with you.
Give a higher value to "Accept Treaty Base Anger Level" and to reduce the value for "Turns Since Last War Before Friendly Treaty" will be the most important changes, but you may try to change other lines as well. Good luck!
[ 28 December 2001: Message edited by: Q ]
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December 28th, 2001, 06:05 PM
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Corporal
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Re: War and Peace Question
. . . heh. . . I just destroy as many of their backwater planets as quickly as is humanly possible, and then demand their surrender every 3 turns. . .
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December 28th, 2001, 06:52 PM
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BANNED USER
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Re: War and Peace Question
Argh,
Have you tried: Destroying the AI's fleet, Placing a ship or 2 over every planet, Then demand the surrender. Your profit will be much greater. This is also a more challenging method. If you really want to up the challenge, Capture as many ships as possible instead of destroying them. Makes for a very tough game.
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December 28th, 2001, 08:30 PM
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Corporal
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Re: War and Peace Question
I'll have to try those techniques out. . . although since many of the AI empires don't seem to understand that they're horribly outclassed when I glass 4-5 planets per turn, per smallish fleet(I usually use 2 fleets per system to get it all over with in 2 turns or less), and their production vs. cost is ridiculous, their ships are falling apart due to lack of resources, and their Happiness level has to be ridiculously low. . . gee, I'd sure surrender, or at least agree to be Subjugated, but they aren't that smart. . . so I just keep going until they surrender very suddenly. By this time, I've trashed most of their solar systems. . . see the Stellar Manipulation thread. . . and now I'm in an even better position for the next fight.
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December 28th, 2001, 10:03 PM
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BANNED USER
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Re: War and Peace Question
Yes, I've been following both threads.
As long as you can destroy a the AI's fleet in a solar system and prevent one from getting in, then one ship over every planet will Destroy morale and prevent resources from being available, aka: blockade.
This will dramaticaly impact negatively on the AI player. I have only been playing this for a about a month, but it has caused a surrender three times for me so far.
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