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February 23rd, 2007, 09:31 AM
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Sergeant
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Join Date: Oct 2006
Posts: 247
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Re: fleeing sc?
Yeah, immortal commanders will never flee if they're in friendly dominion. They'll fight to the death. Of course, if they die you lose any items they're equipped with, so you want to make sure they win
Encumberance doesn't affect fleeing. Wraiths won't get fatigue from fighting but they can still get it from casting spells. However, sould vortex will remove their fatigue quit quickly.
The wraith sword is ok, and some was of regaining hp is indeed vital to SCs, but it has its weaknesses. In particular, you only get 5 points of life drain damage per attack and it's two handed. Bogus /also/ has high prot and very good regeneration.
With soul vortex, you already have a source of lifedrain so I think a good shield will improve your survivability more. The fear/awe combo in particular is very nice and can dramatically cut down on attacks from low-morale chaff units. It works well with soul vortex, because you can drain enemies even if they don't attack you.
Bogus is quite vulnerable to magical attacks, by the way. A bunch of mages with 'charm' scripted is an especially nice one.
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February 23rd, 2007, 09:49 AM
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Corporal
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Join Date: Nov 2003
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Re: fleeing sc?
Quote:
Nick_K said:
Bogus is quite vulnerable to magical attacks, by the way. A bunch of mages with 'charm' scripted is an especially nice one.
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Agreed, but don't get attached to him once you charm him. Strip him of his items, because when another 'Bogus and co. attack' event happens somewhere, he'll disappear in a puff of smoke.
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February 23rd, 2007, 11:16 AM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 404
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Re: fleeing sc?
Sounds like you fight huge undead hordes - most basic skeletons are lifeless, so life draining weapons wont work. Neither will soul vortex... I think.
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February 23rd, 2007, 11:39 AM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: fleeing sc?
Quote:
mivayan said:
Sounds like you fight huge undead hordes - most basic skeletons are lifeless, so life draining weapons wont work. Neither will soul vortex... I think.
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Life draining weapons and soul vortex will still cause damage to lifeless troops. They just won't restore any hitpoints or fatigue.
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February 23rd, 2007, 11:40 AM
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Sergeant
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Join Date: Oct 2006
Posts: 247
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Re: fleeing sc?
At high difficulty levels the AI get lots of extra cash so they'll often field very large armies regardless of faction. I've had a difficult (not impossible) AI on the 'eye' map throw 1000+ armies for about a dozen consecutive turns at a chokepoint fairly far from my main recruitment areas, while still carrying on the war on other fronts.
If the problem is with the ashen empire in particular then there are more effective ways of beating the hordes than by using SCs. And, as you say, life-draining will not be effective (soul vortex should still deal the same damage, but with no life or fatigue benefit for the SC it's not really worth it).
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February 23rd, 2007, 12:06 PM
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Private
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Join Date: Jan 2007
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Re: fleeing sc?
happy to start a thread with so many ppl responding.
So although in principle immortal sc wont flee in friendly territory, it does flee because of a bug? So I still need to find a way to make my guy berserk?
And for all of you friendly guys information, I am actually fighting Tien Chi. I kill three fractions. They kill three as well. They now have an army 4 times larger than me. I have tried to keep my main army of 2xx guys with most of the sacred troops away from fighting their main army. Their main army of 9xx guys is pretty invincible and beat down my second army in a siege. (My 2nd army is around the same size as my first army but with fewer sacred troops and only 1 commander with unit sermoning items.)
I think my only hope is to come up with some sc that can at least beat down smaller armies splitted from the main army after they break into my line of forts and spread out everywhere. In the mean time, I wish I can strengthen my first army such that it can kill off a mass of 9xx crappy units.
Whether my wish can come true is one thing that I hope you guys can advice me on.
A problem with me is I cannot afford bigger army. I think I need to keep my income at least 400 more than maintenance. Otherwise, I wont get any bucks to pay mercenaries I am employing and recruit mercenaries when they show up. I am expanding into the sea and trying to use my main army to take down weakly defended province of Tien Chi. This save my income from a dramatic decrease but I cannot expand my army. But the AI, while getting not much more income than me in the graph, seems to be cheating and their number is always increasing after heavy loss.
Shall I give up?
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February 23rd, 2007, 11:38 AM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: fleeing sc?
Quote:
Nick_K said:
Yeah, immortal commanders will never flee if they're in friendly dominion. They'll fight to the death.
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Immortal commanders flee all the time while in friendly dominion in Dom3.
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February 23rd, 2007, 12:08 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: fleeing sc?
Quote:
Graeme Dice said:
Quote:
Nick_K said:
Yeah, immortal commanders will never flee if they're in friendly dominion. They'll fight to the death.
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Immortal commanders flee all the time while in friendly dominion in Dom3.
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True. A phoneix with phoenix pyre going on will autorout the instant he is killed even in friendly dominion. Very annoying.
Edi
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February 23rd, 2007, 12:51 PM
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Private
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Join Date: Apr 2004
Location: Amsterdam
Posts: 34
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Re: fleeing sc?
Flames from the sky is a very easy way to deal with a 9xx army
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February 23rd, 2007, 01:16 PM
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Major
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Join Date: Nov 2003
Location: Finland
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Re: fleeing sc?
Depends on definition of "easy". If you have the research, the gems, and a mage that can cast it, sure it's easy. Not always the case though.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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