.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old February 23rd, 2007, 01:16 PM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: fleeing sc?

Depends on definition of "easy". If you have the research, the gems, and a mage that can cast it, sure it's easy. Not always the case though.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #2  
Old February 23rd, 2007, 01:39 PM

FaceLess FaceLess is offline
Private
 
Join Date: Apr 2004
Location: Amsterdam
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
FaceLess is on a distinguished road
Default Re: fleeing sc?

That is true, I didn't say that the casting was easy. But fielding the described (or differently equipped) wrath lords is a similar investment regarding research, gems and mages. Although death gems are probably easier to come by
Reply With Quote
  #3  
Old February 23rd, 2007, 02:12 PM

Nick_K Nick_K is offline
Sergeant
 
Join Date: Oct 2006
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
Nick_K is on a distinguished road
Default Re: fleeing sc?

I haven't used them too much in Dom3, but in dom2 a well-designed SC can hold a province against any size of AI army pretty much forever. I think that they are more effective than 'flames from the sky' in that respect
Reply With Quote
  #4  
Old May 18th, 2007, 07:26 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: fleeing sc?

Immortal units fighting in positive dominion, which flee because of the turn rule and have no place to retreat to because the province is surrounded by enemy provinces will really die without coming back, is that right?
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #5  
Old May 18th, 2007, 12:08 PM

jutetrea jutetrea is offline
First Lieutenant
 
Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
jutetrea is on a distinguished road
Default Re: fleeing sc?


What does woundflame actually do? Never crafted it, and its on hitlage...which means what? A contagious disease? Will it affect the wielder? Undead wielder?

For my banelords/wraithlords I usually use the setup Nick_K proposes. Although I found shield of gleaming gold to be more effective with the wraiths cuz they already have vortex. And I always use boots of flying (unless water) and chain of displacement.

So standard build:
vortex, attack rear
flame brand
shield of gleaming gold (charcoal for banelords)
spirit helm (wraith for banelords)
chain of displace
boots of flying
ring of regen
lucky charm

with changes as needed, MR, quickness, etc
Reply With Quote
  #6  
Old May 18th, 2007, 04:19 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: fleeing sc?

Plague is a death spell (Thaum-6?) which does IIRC 1-2 hit points and 1-4 fatigue damage per combat round to a unit which is infected. It also spreads (check MR) to any units adjacent to an infected unit. I think once you catch the plague you automatically die even if you rout or win the battle, so if you can manage to infect one unit with plague it will often spread to the rest of the whole army in big puffing black clouds of plague. My problem with trying to use Woundflame to spread plague is that when a Wraith Lord hits somebody with Woundflame they usually die immediately and thus have no chance to catch the plague. Very sad.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #7  
Old May 18th, 2007, 04:31 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: fleeing sc?

Don't give a wraith lord marble armor if you might come up against undrainable/lifeless enemies. It'll make him kill himself with his own chill aura since stoneskin lowers cold resistance. Not a problem if you've got soul vortex up and running, but if he gets hung up in skeleton-spam chaff for 10 turns it's bad news.
Reply With Quote
  #8  
Old May 18th, 2007, 06:50 PM

jutetrea jutetrea is offline
First Lieutenant
 
Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
jutetrea is on a distinguished road
Default Re: fleeing sc?

re: woundflame

Does it affect the wielder? Are undead affected? Or because it says Diseased, On hit: Plague Does that mean the wielder automatically gets diseased? Can this disease be healed via chalice, etc?

Isn't there a pretender chassis that comes with a plague bow... is that the same effect?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.