Re: Balance Mod\'s Emissive Armor
Right, same thing except with an AM Torp: (150 damage stock)
First hit does 135 damage (67% on one armor)
Second hit does 120 damage (100% on one armor, 27 on the next)
Third hit does 120 damage (100/87)
Forth hit does 125 (?!) damage (100/100/40)
Fifth hit does 105 damage (100/100/92)
Sixth hit does 90 damage (100/100/100/37)
So with the exception of #4 there, it looks like each destroyed armor comp is taking off 15 damage. This matches the initial tests..
Side note: on the test of the baseship, its Abilities tab initially said 360 EM ability.
After 1 hit it said 345. Two hits, it said the same. Three hits, 330.
The ability is being subtracted in the tab, but not in the actual effect. Odd.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|