.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

View Poll Results: How evil is it?
You call that evil? I do worse before breakfast. 7 43.75%
That's *pretty* evil, I guess. 2 12.50%
Goldilocks meets Hannibal Lecter. That human liver is *just right*. 7 43.75%
I think you should take the evil down a notch. 0 0%
Ew, that's digusting. 0 0%
Voters: 16. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old February 25th, 2007, 12:43 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Padmassa, the Black Coven - Alpha

Ok, my very first reactions,.....

The conjurer seems sort of cheap, as does the circle master,.. possibly the high circle master too. I suppose this is to encourage using the magic heavy part of padmassa though. I still think maybe they could all be upped a touch. I'm also not entirely sure about the circle master description. I'm not really so po-faced that I can't appreciate a joke in the descriptions, I just think that when you're paying for a top level mage you want to stick with the (very flavoursome) feel of the other descriptions.

I think the Gray Man is also a bit underpriced. I mean as it stands I don't feel compelled to use the knights at all - with the GM you get a much stronger unit with lots of specials who has incredible morale - the weak point of padmassa generally. 50 gold is just too cheap - they aren't sacred (which fits) so you aren't limited by holy resources either when cranking them out.

I really like the combination of bad morale troops and a lack of reliable priests. It puts a new spin on things.

The other thing is that I think the thrall children shouldn't be buyable at all. I really think there should be some sort of child catcher leader who generates them as a domsummon instead - this would stop the AI using them as much (I'm sure they would cause the AI to mess up risk calculations etc) and limit their numbers in a less artificial way,.. it would also be fun to build up squads of child catchers to spawn the little buggers. Makes for a very evil and flavoursome leader unit too.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.