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March 5th, 2007, 04:45 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: FQM Beta 6 + Website
Imperator Fyron said:
5. Added - Stars now rotate.
Really? Cool. Now what FQM needs is pulsars, a small white star with a "cone of glow" circling it's poles (if that's possible.) Maybe the system can have other effects -- like only rocky worlds with some harsh but survivable conditions.
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March 5th, 2007, 05:15 PM
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National Security Advisor
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Join Date: Oct 2001
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Re: FQM Beta 6 + Website
Quote:
Arkcon said:Really? Cool. Now what FQM needs is pulsars, a small white star with a "cone of glow" circling it's poles (if that's possible.) Maybe the system can have other effects -- like only rocky worlds with some harsh but survivable conditions.
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If only somebody was working on that, it would be cool. 
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March 5th, 2007, 05:19 PM
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Shrapnel Fanatic
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Re: FQM Beta 6 + Website
Can stars have rings? (not ring worlds)
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 5th, 2007, 09:47 PM
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Shrapnel Fanatic
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Re: FQM Beta 6 + Website
In reality, no. In SE5, nothing prevents you from making a ringed star model.
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March 6th, 2007, 02:52 AM
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First Lieutenant
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Re: FQM Beta 6 + Website
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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March 6th, 2007, 03:23 AM
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Shrapnel Fanatic
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Re: FQM Beta 6 + Website
Hmm... interesting.
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March 6th, 2007, 04:34 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: FQM Beta 6 + Website
I've decided to rescale stars so they have more realistic sizes. Since green isn't realistic, I've just made them the same as yellow. What do you think?
Full size link.
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