.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old March 6th, 2007, 05:58 AM
Beorne's Avatar

Beorne Beorne is offline
Sergeant
 
Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
Beorne is on a distinguished road
Default Re: Is it just me or is Hellheim troops way to str

you could play blind, left handed and with a parrot on the shoulder and you'll win. ... joking ...

I really, really don't understand the reason some say Van is not unbalanced. You can say "I've talked to the devs and they said will not make any changes" and that is good. But There is no need of simulations and mp statistics, it is enough to see unit statistics to see the unbalancing. And a nation that needs "very large maps" or specialized anti tactics anti or any deep customization, simply tell that thery are unbalanced.
And Pangea ... I've played Pangea allied with Abysia vs Van (whe were three middle experienced gamers), considering that minos and abysians are between the few ones that can do some harm to van ... no story at all. And the middle games strategies for vand are very easy too, pack your nationals with mechanical men and shot big lightings, and the world is your. There is no easy way to protect yourself from lighting if you're Pangea.
Sorry, I know i'm repeating myself, but I don't understand the position "its slightly umbalanced but does not need corrections". The truth is that is greatly unbalanced and needs some (slight!, I dont' want to ruin it) correction. And no, I'm not saying it's bugged, bugs are other things.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:23 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.