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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old March 7th, 2007, 05:10 PM
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Default Re: a small mod: Sphinx

hey, is anyone else getting the same graphic for riddler and warrior. The code is pointing to different images, so I don't know why dom is putting the same one in for both.

can someone help me out with that?

edit: must have been some bug with the mount cephalos site, where it is hard coded that they copyspr eachother. I made a work around, and some adjustments to the sphinx.
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Old March 7th, 2007, 08:40 PM
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Default Re: a small mod: Sphinx

without awe they seemed more fragile than wind riders so i made some more adjustments, and made a #bonus claws, instead of the base in-game claws... which go away with weapons. (which doesn't make sense, at least in this instance)

anyway, last change I make for a while. have fun.
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Old March 7th, 2007, 10:19 PM
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Default Re: a small mod: Sphinx

Here is an alternate Mod, where instead of replacing wind riders, its a summon spell.
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File Type: zip 502164-sphinx2.zip (25.4 KB, 129 views)
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