.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old March 8th, 2007, 09:46 PM

Aleph Aleph is offline
Corporal
 
Join Date: Dec 2006
Posts: 183
Thanks: 2
Thanked 2 Times in 2 Posts
Aleph is on a distinguished road
Default Re: Are heavy bless strategies the best ones ?

It may be that the game simply does not take its main purpose for nation design tight balance for hyper competitive MP? Certainly, the manual itself suggests in the last paragraphs before the beginning of the Grimoire that there are units (and possibly even whole nations) that are in there to be neat, to provide fun and interest, rather than be min-maxxed into unstoppableness.

In this regard it is somewhat similar to many fighting games. There's usually about 20% of a fighting games roster that makes its way into serious tourney competition. The others are there for beginners, or for people who think that a character that looks cool or has an enjoyable theme is more important than frame advantage. Unless there is a much smaller ratio of actually usable characters, though, or one or two are massively overpowered, most in-the-know fans don't criticize game balance.

Edit: And I don't know crap about MP, but Lanka IMO is really better off with E9N9, not F9W9.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.