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March 12th, 2007, 03:56 PM
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Major General
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Re: Guide to EA Mictlan and bloodhunting
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March 12th, 2007, 04:07 PM
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Sergeant
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Re: Guide to EA Mictlan and bloodhunting
Excellent Guide, Baalz. Can i put it into the dominions3 wiki ?
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March 12th, 2007, 04:13 PM
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Re: Guide to EA Mictlan and bloodhunting
Nice start though I'm surprised you didn't mention the uber jag fiends in a Mict guide. Also, I'm not sure of the current validity of soul contracts. If I recall correctly, forge bonuses do not work on them anymore?
The "standard Mict bless" is f9w9. Usually extended by dominion controlled f9w9s9 (or air bless). You can actually get away with just a f9 IMO if you want to keep your scales. You troops still pack a punch but that's because I've never been fond of uber blesses usually.
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March 12th, 2007, 04:09 PM
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First Lieutenant
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Re: Guide to EA Mictlan and bloodhunting
Thanks man, good down to earth writeup for a Mictlan noob like myself. What do you recommend for a bless? W9 I'm assuming, but beyond that.. Fire, Nature or Blood? Maybe W9F9,N4 if swingable? I like the defensive staying power of E9W9N4, but as you said is the reinvig wasted?
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March 12th, 2007, 04:22 PM
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Corporal
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Re: Guide to EA Mictlan and bloodhunting
Nothing on the Civateteo? Summonable by a Tlahuelpuchi with a skull staff/ +1 empowerment, an exceptionally good leader for non-flying demons (is undead herself, +ranks in death and blood), has ethereal/life drain/fear/sacred, and can be set to reanimate longdead to add 0 upkeep chaff to pull Banishments off your 0 upkeep demons. Not bad for 25 blood.
I might also suggest a quick detour to Conjuration 1 after Construction 4 to grab Jaguar Toads. Nahaulli can spam these guys like mad, and they are sacred poison spitting tramplers (albeit fairly ineffective ones) for 1 nature gem apiece.
Very nice guide.
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March 12th, 2007, 06:42 PM
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Re: Guide to EA Mictlan and bloodhunting
Sure put it on the wiki, reproduce it wherever you want.
KissBlade, I did mention the jag fiends, just didn't go into much detail as it was already running long.
Aleph, I'm just not inspired by the Civateteo. By the time you get her she's competing for blood slaves against some really good stuff, and she doesn't bring much to the party. She doesn't have enough hit points to be a fighter, and doesn't have enough magic to be a good mage.
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March 12th, 2007, 06:51 PM
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Re: Guide to EA Mictlan and bloodhunting
Jutrea, the thing about the Mictlan sacreds is you have to think of them much more like a brightly burning flame...they're not meant to last. No matter what you do, at the end of the day they're low protection without all that many hit points. The best defense is a good offense. Going with a earth bless is just cross purpose, and doesn't really buy you much. They don't have much encumbrance so the reinvig doesn't really help, and you're not really making a significant difference in their protection. I actually find that the astral bless is surprisingly effective at improving their staying power. The first hit is negated by the blessing, and at least one other hit is negated by the shape shifting, so you end up having to hit them many times to take them down (not easy if they've also got a water bless)...while they're wailing away at you with a huge sword quick sword.  Plus, as I mention there are some other real good reasons to take astral.
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March 12th, 2007, 07:27 PM
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Re: Guide to EA Mictlan and bloodhunting
Quote:
Baalz said:I actually find that the astral bless is surprisingly effective at improving their staying power. The first hit is negated by the blessing, and at least one other hit is negated by the shape shifting, so you end up having to hit them many times to take them down (not easy if they've also got a water bless)...while they're wailing away at you with a huge sword quick sword. 
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Firstly, excellent guide Baalz.
I agree with astral bless, twist of fate on your sacred warriors and on your sacred mage/priests really increases there surivability. Which saves you gold btw, always useful for Mictlan as Baalz points out. A S9W9 dual bless is I think on a par with F9W9.
Also you have a astral lvl 9 mage with your pretender which is fantastic for the end game.
The additional MR also helps your sacreds against magic later on and the shroud of the battle saint becomes a real bargain for 5S gems, combo it with boots of stone to get high protection as well, obviously difficult to do with a lack of earth but you never know.
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March 12th, 2007, 08:40 PM
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Major General
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Re: Guide to EA Mictlan and bloodhunting
Oh yeah, forgot to mention the MR buff really helps out the sacred demons more than the jaguar warriors.
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March 12th, 2007, 10:08 PM
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Lieutenant General
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Re: Guide to EA Mictlan and bloodhunting
I do not use the blood path, and old age is not an issue with Pangaea, my flavor of the month race, but blood can be used to reduce old age. Is that not a viable option for Micitans priests that get old?
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