|
|
|
 |

March 12th, 2007, 10:58 PM
|
Corporal
|
|
Join Date: Dec 2006
Posts: 183
Thanks: 2
Thanked 2 Times in 2 Posts
|
|
Re: Kristoffer\'s encouragement thread
I'd like to see a blood nation who has taken Crossbreeding to a whole new level. I love the randomness mechanic that crossbreeding brings to certain blood nations as it is, but I'd like to see some nation which went overboard with it, such that their nationals are crossbred units themselves (not necessarily the same units as those created by the crossbreeding spell, but with similar attributes). Many gameworlds include a faction/nation which uses biology/fleshcrafting in favor of chemistry/physics; Dominions could use one.
Blood/Nature/Astral are obvious schools, to make and dominate life. National spells would obviously include improved versions of Crossbreeding (perhaps as simple as versions which include effective Luck bonuses already, perhaps something more complex), Flesh Golem summons, a hierarchy of single-to-AoE spells which would warp and mutate enemy soldiers into maddened amalgams. I'd also like to see a "selective crossbreeding" spell with which two units of the caster's choice have their attributes randomly merged, but that seems risky and like it might stretch the code.
Their key (likely capital only) mage should freespawn crossbreeds similar to how Pangea gets Maenads (although I'd think basing their numbers on Growth, rather than Turmoil, would be more thematically appropriate) - clearly, you wouldn't want to allow for Basilisk / Dracolion / etc, but the basic crossbreeds are still kind of cool. Their more generic mages might be based physically on the Freak Lord.
I'd also like to give them a Doppleganger character which is both assassin and spy at once, with excellent stealth and fear to make up for fairly normal physical attributes.
Missile troops should be limited to poison spitters (perhaps a light skirmisher unit, and a more artillery-like unit capable of multiple poison shots/round). I'd love for them to have biological weapons as well (similar to Plague), but that seems much too powerful for a recruitable.
Maybe their heavy regular troop could have poison spines similar to Armor of Twisting Thorns.
Ermmm... that's all for now.
|

March 13th, 2007, 01:59 PM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Kristoffer\'s encouragement thread
Quote:
Aleph said:
I'd like to see a blood nation who has taken Crossbreeding to a whole new level. I love the randomness mechanic that crossbreeding brings to certain blood nations as it is, but I'd like to see some nation which went overboard with it, such that their nationals are crossbred units themselves (not necessarily the same units as those created by the crossbreeding spell, but with similar attributes). Many gameworlds include a faction/nation which uses biology/fleshcrafting in favor of chemistry/physics; Dominions could use one.
|
Ohh, that reminds me of "X-Com 2: Terrors from the deep". Maybe it overlaps with R'lyeh / Call Of Ctuhulu a bit, but maybe it could be a good inspiration anyway.
|

March 13th, 2007, 02:14 PM
|
BANNED USER
|
|
Join Date: Nov 2006
Location: Chicago, IL, USA
Posts: 372
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Kristoffer\'s encouragement thread
How about a race of cat people, who look like the Egyptian Godess Bast or God Sekamat. They could be in the Persian culture. Very good with ranged and stealth, Would have assasins and spies. Warriors would be lion headed and slow, but capable of beserk.
|

March 13th, 2007, 02:33 PM
|
 |
Major
|
|
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Kristoffer\'s encouragement thread
call me a purist, but ancient Egypt != Persia.
I think Persia would be more Zoroastrianism - though some of those aspects are incorporated into arcosephale. There was actually a fairly decent persia mod for dom 2.
If you want to do an ancient egypt, have it be egyptian - all animal headed sacreds and pharoahs or son of the sun for pretenders.
|

March 15th, 2007, 02:19 PM
|
BANNED USER
|
|
Join Date: Nov 2006
Location: Chicago, IL, USA
Posts: 372
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Kristoffer\'s encouragement thread
Quote:
Wish said:
call me a purist, but ancient Egypt != Persia.
I think Persia would be more Zoroastrianism - though some of those aspects are incorporated into arcosephale. There was actually a fairly decent persia mod for dom 2.
If you want to do an ancient egypt, have it be egyptian - all animal headed sacreds and pharoahs or son of the sun for pretenders.
|
No your right, I just want to see race of cat people. I think they would have fit Egypt better than lizards, but since egypt is taken Persia was the next best.
Making the Persians Cat people is no less arbtrary than having the egyptians as lizard men. None of the major egytian gods were lizards withthe possible excetion of SET. Apep was an egyptian demon, and a serpent. It was never worshipped however.
Anyway in D&D there was the Persian Cat people where they called Rakasha ? that was the inspiration for the suggestion.
|

March 16th, 2007, 10:56 PM
|
Corporal
|
|
Join Date: Dec 2006
Posts: 183
Thanks: 2
Thanked 2 Times in 2 Posts
|
|
Re: Kristoffer\'s encouragement thread
Sobek.
I'm curious why you want cat people. As a visual, I suppose it's nice, but similarly potent nations already exist. Unless you want to go up against Ermor so you can stage Lion-O battles vs. Mumm-Ra, the Invincible!!!
|

March 17th, 2007, 01:03 AM
|
 |
Major
|
|
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Kristoffer\'s encouragement thread
obviously its because hes a huge fan of "Baby Cakes" and Brad Kneely
Click for reference
|

March 17th, 2007, 07:16 AM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Kristoffer\'s encouragement thread
Quote:
Cor said:Anyway in D&D there was the Persian Cat people where they called Rakasha ? that was the inspiration for the suggestion.
|
"Rakshasa" probably just means "demon". It's from the general direction of India/Sri Lanka. The EA Lanka nation has various demons, but I don't think any have feline features.
|

March 17th, 2007, 08:14 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Kristoffer\'s encouragement thread
Wrong, Endo. Palankasha is a tiger-headed demon, and the Manyusha Rakshasi has a leonine mane, even if it has little resemblance to lions otherwise.
If we wanted to have a Persian/Egyptian type cat people nation, the Tigrans from AoW2 and AoW:SM were pretty much that style, so something similar might work, with FAS magics being the most common, having assassins and spies.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|