|
|
|
 |

March 12th, 2007, 11:19 PM
|
Corporal
|
|
Join Date: Jun 2004
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Quick and The Dead (Accelerated Start) [OP
ermor has a nice 720 man ermor between ctis and arco capital! oh yeah!
haha
He also disease attacked me (good move there).
With utterdark up, it hurts us.
|

March 13th, 2007, 01:51 AM
|
Sergeant
|
|
Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
|
|
Re: The Quick and The Dead (Accelerated Start) [OP
Arco doesn't have a capital (or a pretender)....
All hail our new masters the winged ones of Caelum and the one true god Gabrielle!
|

March 13th, 2007, 02:37 AM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: The Quick and The Dead (Accelerated Start) [OP
Yeah I got diseased too. Where are all these gems coming from? Even with a big gem income and the Well its still incredible to throw up three big globals in two turns and then follow them up with continued bombardment.
Surprisingly, my walls held and my attack was uncontested so my nation is still ok. Ermor must have taken more losses than he expected to be having delays like this.
|

March 13th, 2007, 07:09 AM
|
Second Lieutenant
|
|
Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
|
|
Re: The Quick and The Dead (Accelerated Start) [OP
I just played a few undoubtedly incompetent games of la Ermor while thinking of the advantages we all chose to give ourselves for this scenario.
I noticed that Ermor starts with 15 death gems a turn which is seemingly huge until you realize that they must use those gems to summon all their leaders and they arent cheap. This becomes vastly more complicated for ermor in terms of resource allocation imho when one realizes that Ermor' small researcher uses up most of a turns income of death gems.
Anyways.. A long winded way of saying that I think our initial 10 sage starting condition made it so that Ermor in particular was able to take advantage of it by ending up with a giant pile of gems which it would have otherwise been forced to put into researchers and thus is annihilating us all with 4/5 globals..
On the other hand I would play this exact game again and wouldn't limit Ermor in anyway whatsoever. The mere fact that Ermor was in the game made me as Agartha commence to build indy priests and get ready for the possibility of oceans of undead even though I wasn't next to Ermor or even close.
I also don't think Utterdark to be overpowered as I feel that a base cost of 100 gems and research lvl 9 to be sufficient for any spell which should rightfully dominate MP games, especially if backed up with huge piles of anti-dispell cushioning I.E. Our situation atm, boy are we all doomed.. At any rate with Ermor having 4/5 globals up I think it unfair to place the majority of the blame upon Utterdark.
That this game got this deep, this fun, this quickly (turn 32..) is awesome to me. 6 month+ long games are fun but well, more is better.
Rathar
|

March 13th, 2007, 02:34 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: The Quick and The Dead (Accelerated Start) [OP
No, I disagree.
Utterdark is a game-winning spell. That is to say that when you cast it, if it is not dispelled, you will win the game. Which is just ridiculous! No spell should have that much power. There are no other level 9 spells which even come close. Off the top of my head only Wishing for "Armageddon" is similar but that hurts you as much as everyone else.
|

March 13th, 2007, 03:15 PM
|
Sergeant
|
|
Join Date: Oct 2004
Location: meredith, nh
Posts: 331
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Quick and The Dead (Accelerated Start) [OP
I also disagree. Utterdark is too strong.
I just tried connecting and the server appears to be down.
|

March 13th, 2007, 03:26 PM
|
First Lieutenant
|
|
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
|
|
Re: The Quick and The Dead (Accelerated Start) [OP
Server hosted after my turn was in but didn't seem to generate a turn in moment.
Well Utterdark is mostly good for undead nations. LA ermor is a nation with big advantages (like free undead hords & utterdark) and with big disadvantages too (rare mages and very good counterable).
So its a little bit short-sighted to say utterdark is too strong. Its only usefull for a very few nations and this nations have big disadvantages.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|