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Old March 13th, 2007, 03:51 PM
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PlasmaKrab PlasmaKrab is offline
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Default Re: Vehicles...

Regarding these "support" sections (Zugtruppe?), what is their use supposed to be? Rear-guard protection of the support assets? Also what kit do they use and what is their training level? I guess they could be added for some purpose (say a separate "security platoon").

Regarding Jäger comapny support, how about using the existing Motor Mortar Section (formation #67) in the company TOE? Maybe giving it two trucks instead of one if we go for 6 men per team). That's in the case where the platoons have their own trucks, of course.
In the case of dismounted platoons with integral CG teams, each platoon needing 2 medium and 1 light truck, the company could do with one large transport platoon including 6 medium and 4 light trucks (the 4th light truck carries the mortar teams). Two utility vehicles (or one and a light truck, depending on the size given to the company command section) would have to be provided for the command section and the FO (optional IMHO).

Shan, regarding support sections added to transport platoons, consider that there will be instances where people will want to buy trucks without the additional infantry topping (if only because you have to carry those too). If you go for this organization, better put them in the Jäger formation but make the "transport platoon +infantry" non-buyable by giving it a nation code of 0.

Siddhi, is there any chance a Jäger company would get a double AT team serving, with a second six teams in the support platoon? If not at all, then there shouldn't be AT-equipped platoons and full support platoons available together.
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Old March 15th, 2007, 06:45 AM

Siddhi Siddhi is offline
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Default Re: Vehicles...

Generally I am for the Company transport having a seperate "Company Transport" section if we cannot cover all the units organically. The problem is this is the real OOB (for that time) with already quite a few vehicles less (actual company strength of around 180), incl. all the commander's vehicles. Given the importance of playability I defer to (both of your) judgement on this - for PK's mod you have some of my info on advanced/alternative weapons systems anyway.

Another reason to have the company transport seperate is that the there should be a cateory for "civilian transport" in platoon strength, as on MOB every single civilian heavy vehicle (and motorcycles etc.) was to be drafted into the army (all truck owners to this day recieved on purchase of their vehicle "army marching orders" where to park their vehicle in emergency. This platoon or company sized unit should just be "civilian" or "mobilised tranport" and are only civilian vehicles, at, of course, a much reduced price compared to the army vehicles.

A friend recently admonished me for saying that the platoon frontage was 150m - while correct in some cases it is intended to be able to cover up to 400m of frontage in the "extended line" defence (this is not possible in SPMBT - in effect this a squad deployed on line, not a "continous line" o/c however). We will see how this becomes a problem with the "Fortress units" which played a vital role and were screened by infantry in trenches.
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