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  #1  
Old March 16th, 2007, 02:02 PM
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Default Re: Dom3 Unit Maker

you'll be able to make pretenders with this just like any other unit
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Old March 23rd, 2007, 08:32 PM
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Default Re: Dom3 Unit Maker

sorry for the delay kids, i should have this thing out soon
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Old March 23rd, 2007, 09:07 PM
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Default Re: Dom3 Unit Maker

Can't wait for this one, modding will be much more friendly with such a tool
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Old March 25th, 2007, 05:25 PM
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Default Re: Dom3 Unit Maker

ok, i've finished it. you can download it at the top of the thread.

one note: you will have to have the .net framework installed to run it, because it's written in c#, but since youre likely running winxp, it probably ought to be on your machine already.

everything as far as the program goes ought to be pretty self explanatory: select your options, and save; pretty simple.

there may be a few commands missing, there are an awful lot of them, so a few may have slipped through the cracks or be implemented incorrectly, but just let me know if you find one.

also, the weapons and armor section only contains the common equipment found in the mod documentation. when i get a chance i can expand on those.

aight, enjoy.
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Old March 25th, 2007, 05:33 PM
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Default Re: Dom3 Unit Maker

Wow, this is really nice. First to download and first to use woot. Am i correct in thinking this creates the unit in its seperate mod file and you just copy and paste the stats into your real mod file?

Awesome work, I love it.
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Old March 25th, 2007, 05:58 PM
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Default Re: Dom3 Unit Maker

Make monster is 1-5. Meaning "make monster 1" creates one monster, "make monster 2" creates two monsters etc. all working on the same character.
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Old March 25th, 2007, 06:21 PM
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Default Re: Dom3 Unit Maker

I don't want to piss on your party, but why not program it in Mono? (a free alternative to visual C#) Then you'd have the tool ready for all operating systems: Windows, Apple Mac and Linux.
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