.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 10th, 2002, 08:19 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Stealth Armour/Cloaking - possible bug

"I know people can throw a left field - my point was that sometimes actually the AI can also do that"

Ah. I thought you meant humans never did anything quite as utterly *bizarre* as what the AIs do on occasion

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #2  
Old January 10th, 2002, 09:19 PM

Kimball Kimball is offline
Sergeant
 
Join Date: Dec 2000
Location: Des Moines, IA
Posts: 257
Thanks: 0
Thanked 0 Times in 0 Posts
Kimball is on a distinguished road
Default Re: Stealth Armour/Cloaking - possible bug

The biggest avantage of the stealth (and scattering) armor lies in the defense bonus. I still apply stealth armor and scattering armor even when I have obtained cloaking and high levels of shields. Just my two cents worth.
__________________
Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
Reply With Quote
  #3  
Old January 11th, 2002, 12:01 PM
Growltigga's Avatar

Growltigga Growltigga is offline
Colonel
 
Join Date: Dec 2001
Location: Penury
Posts: 1,574
Thanks: 0
Thanked 0 Times in 0 Posts
Growltigga is on a distinguished road
Default Re: Stealth Armour/Cloaking - possible bug

Kimball - many thanks for your comments - I agree that the defensive bonues of stealth and scattering armour, irrespective of the 'cloaking' benefit (hell - just sit in a storm if you want to be invisible) make then worthwhile.

Does anyone use emissive armour? - on the face of it, this should be quite valuable but I just cannot seem to see it work when I test it in the simulator
__________________
Ook ook ook ook OOK
Reply With Quote
  #4  
Old January 11th, 2002, 12:09 PM
Growltigga's Avatar

Growltigga Growltigga is offline
Colonel
 
Join Date: Dec 2001
Location: Penury
Posts: 1,574
Thanks: 0
Thanked 0 Times in 0 Posts
Growltigga is on a distinguished road
Default Re: Stealth Armour/Cloaking - possible bug

quote:
Originally posted by Phoenix-D:
"Ah. I thought you meant humans never did anything quite as utterly *bizarre* as what the AIs do on occasion

Phoenix-D



PD, what I was saying is that humans are nearly always bizarre, that is the attraction of playing them as they are generally unpredicatable (except for my Aunt Mildred who is completely predictable).

The AI *is* generally predictable but sometimes, nevertheless, can throw a wobbler and really confuse you - rare but it happens
__________________
Ook ook ook ook OOK
Reply With Quote
  #5  
Old January 11th, 2002, 08:53 PM

Aub Aub is offline
Corporal
 
Join Date: Jan 2001
Posts: 83
Thanks: 0
Thanked 0 Times in 0 Posts
Aub is on a distinguished road
Default Re: Stealth Armour/Cloaking - possible bug

quote:
Originally posted by Growltigga:
Kimball - many thanks for your comments - I agree that the defensive bonues of stealth and scattering armour, irrespective of the 'cloaking' benefit (hell - just sit in a storm if you want to be invisible) make then worthwhile...



I was saying it on a different thread but I guess I can repeat it here again. I do feel the stealth armor is unbalanced, not only because it gives you cloaking early on (the ability that at higher levels costs much much more, both in research and costs of components) but because it's simply overloaded with goodies. Taking the stealth armor is a no-brainer, you cannot lose by that. And that is, in my book, the definition of unbalanced
Reply With Quote
  #6  
Old January 13th, 2002, 08:48 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Stealth Armour/Cloaking - possible bug

Sure you can "lose" by that. What if your using organic armor? If the stealth armor happens to get hit before any of the organic armor does, then all that regeneration won't help it.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old January 14th, 2002, 07:54 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Stealth Armour/Cloaking - possible bug

stealth and scattering armor are awfully big for any ship less than a LC. i usually only put them on certain ships (or only put one or the other of them on) untill i get BCs or bigger.

maybe you think they would be more ballanced if they had less armor value? this would make it a harder choice wither or not to put them on your ship?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:08 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.