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View Poll Results: When shall we start
Friday 2 40.00%
Saturday 2 40.00%
Sunday 1 20.00%
Voters: 5. You may not vote on this poll

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  #1  
Old March 19th, 2007, 06:38 PM

Evilhomer Evilhomer is offline
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Default Re: Late Era - OPEN for players

the new ip/port does not work either, maybe you wrote it wrong ?
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  #2  
Old March 19th, 2007, 06:47 PM
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Blofeld Blofeld is offline
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Default Re: Late Era - OPEN for players

Oops, sorry. I sent you another PM, with correct data this time.
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  #3  
Old March 19th, 2007, 06:57 PM

Evilhomer Evilhomer is offline
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Default Re: Late Era - OPEN for players

yeah, my turn is in, and a bloody turn it is....
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  #4  
Old March 19th, 2007, 08:52 PM

Kojusoki Kojusoki is offline
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Default Re: Late Era - OPEN for players

hmmm first of all, I am NOT a judge...
second... in my and ONLY my opinion, Jazzepi doesnt break NAp as long as he takes INDEPENDENT provinces.
At least my definition of NAp is that each side doesnt ATTACK each others, but both can attack independent provinces - even at the same time, the same prov - so the battle occures.

What is even more, spyes can make unrest so high, that the province will revolt and become independent - and then, as an Independent one, can be rided (you know, peacekeeping forces

But I will tell once more - everything depends what your pact stands for. Probably even you both dont know , I suggest to divide your NAP by 2 and that will be the amount of turns it expires. And the lovly war wil begin

Methel - maybe we sign a NAP too? It was a stupid idea riding your forests
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  #5  
Old March 20th, 2007, 01:13 AM

Catquiet Catquiet is offline
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Default Re: Late Era - OPEN for players

Quote:
Kojusoki said:
What is even more, spyes can make unrest so high, that the province will revolt and become independent - and then, as an Independent one, can be rided (you know, peacekeeping forces

I would consider causing unrest in someone else's province with a spy to be an attack in violation of a NAP. If you allow that, you are opening up a huge can of worms.
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  #6  
Old March 20th, 2007, 06:41 AM
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WSzaboPeter WSzaboPeter is offline
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Default Re: Late Era - OPEN for players

I think that ENFORCING the pacts is something that is not in according to the spirit of the game. I keep my end in contracts, but only if the other part behaves friendly. But in this game this rule is something that left me with two choices: a.) breaking them b.) leaving the game.
I have chosen the second one. I'm really sorry. Farewell.
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  #7  
Old March 20th, 2007, 06:47 AM

Kojusoki Kojusoki is offline
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Default Re: Late Era - OPEN for players

Catquiet: I repeat once more - EVERYTHING depends what your NAP is about. Nothing more, nothing less. I've been playing that spies/assasins were allowed, but when they were cought, the attacked side were allowed to break NAP.

For the next 7 days I will not be answering emails/messages.
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  #8  
Old March 31st, 2007, 09:30 PM
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Default Re: Late Era - OPEN for players

Did Marignon and the Neiflhem nation stale last turn? I was checking with 2 hours to go and they hadn't taken their turns yet. I'm just curious, because we should probably find a sub for them if we can, both nations are in important spots. Marignon especially.

Jazzepi
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  #9  
Old April 1st, 2007, 11:23 AM
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Jazzepi Jazzepi is offline
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Default Re: Late Era - OPEN for players

The great God of T'ien Chi is interested in nature gems. She needs quite a few of them! If you wish, we are willing to for them 1-1 for just about any other gem. Send your requests via PM and we'll sort the details out later.

Jazzepi
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  #10  
Old April 2nd, 2007, 05:53 AM

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Default Re: Late Era - OPEN for players

Hmm, I'm a bit worried about marignon too. He attacked me last turn, but seems to be heading for a stale this turn... might be because i kicked his but.. or i might be kicking but because hes staling every so often.
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