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View Poll Results: When shall we start
Friday 2 40.00%
Saturday 2 40.00%
Sunday 1 20.00%
Voters: 5. You may not vote on this poll

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  #1  
Old March 20th, 2007, 06:47 AM

Kojusoki Kojusoki is offline
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Default Re: Late Era - OPEN for players

Catquiet: I repeat once more - EVERYTHING depends what your NAP is about. Nothing more, nothing less. I've been playing that spies/assasins were allowed, but when they were cought, the attacked side were allowed to break NAP.

For the next 7 days I will not be answering emails/messages.
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  #2  
Old March 20th, 2007, 07:54 AM

Catquiet Catquiet is offline
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Default Re: Late Era - OPEN for players

Quote:
Kojusoki said:
Catquiet: I repeat once more - EVERYTHING depends what your NAP is about. Nothing more, nothing less. I've been playing that spies/assasins were allowed, but when they were cought, the attacked side were allowed to break NAP.

non-AGRESSION-pact. When a spy sneaks into your territory and causes damage, that is definitely an act of agression whether they are caught or not. The fact that you acknowledge that the NAP is broken if the spy is caught shows that you recognize Instill Uprising as an act of aggression.

And if getting caught is the litmus test, I could sign a NAP with Marignon banning hostile spells, then do repeated castings of Black Death on their capital.

1. Black Death is anonymous
2. They can't prove it was me
3. The NAP is still in force
4. I wonder if my good friend Marignon will let me borrow some death gems, I'm running low
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  #3  
Old March 20th, 2007, 05:03 PM

Methel Methel is offline
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Default Re: Late Era - OPEN for players

how do you prove the black death one though? thats why i dont like absolute rules, much prefer sheps rules.
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Old March 31st, 2007, 01:21 PM

Methel Methel is offline
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Default Re: Late Era - OPEN for players

The server is down?
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  #5  
Old March 31st, 2007, 03:00 PM
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Jazzepi Jazzepi is offline
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Default Re: Late Era - OPEN for players

I haven't had any issues with it.

Jazzepi
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