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March 24th, 2007, 04:27 PM
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Re: SE:V v1.33 Patch Available!
yeah Phonenix-D that's what I'm advocating, however it needs to be done by Kwok on release.
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March 24th, 2007, 04:52 PM
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Re: SE:V v1.33 Patch Available!
Is it not possible to upgrade games from BM 1.03 to BM 1.05? I haven't really been following that discussion. If it is possible to upgrade, giving BM 1.05 a different folder name will make it impossible to do so.
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March 24th, 2007, 04:55 PM
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Re: SE:V v1.33 Patch Available!
1.05 is a savegame breaker.
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March 24th, 2007, 05:00 PM
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Re: SE:V v1.33 Patch Available!
On second thought, give me a few days and I can straighten out this mod thing for PBW. What I can do is put separate 1.33 installs of SEV on the server for each mod version. It's not like there are huge number of mods here like with SEIV. And I've got more HD space on the server then I did before so space isn't as much of an issue.
That shold work around the problem right? People will still only be able to have one version of the mod on their own machines unless they have separate installs, but that's probably not as much of a problem.
Geoschmo
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March 24th, 2007, 05:09 PM
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Re: SE:V v1.33 Patch Available!
No. I don't think that will work because when players go to load the save game, then it will search for the PBW's folder name - so they'd have to keep different installs with mod folders labeled the same as PBW's.
The BM update will extract to "Balance Mod v1.05+" which will be good for PBW games for the next few months since the next series of updates will be save-game stable.
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March 24th, 2007, 05:09 PM
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Re: SE:V v1.33 Patch Available!
sounds far more complicated than just giving the folders new names.
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March 24th, 2007, 07:14 PM
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Re: SE:V v1.33 Patch Available!
Quote:
Captain Kwok said:
No. I don't think that will work because when players go to load the save game, then it will search for the PBW's folder name - so they'd have to keep different installs with mod folders labeled the same as PBW's.
The BM update will extract to "Balance Mod v1.05+" which will be good for PBW games for the next few months since the next series of updates will be save-game stable.
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I don't understand what you mean here. With different installs the mod folders would all be named the same. The players have to keep the mod folders named the same as PBW no matter which way we go.
But I don't care if you want to have a new mod folder name. It will prevent upgrades between mod versions, but if the mod isn't compatible anyway I guess that doesn't matter.
Geoschmo
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March 24th, 2007, 07:17 PM
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Re: SE:V v1.33 Patch Available!
Quote:
se5a said:
sounds far more complicated than just giving the folders new names.
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Oh I definetly agree it's more complicated. I much prefer the SE4 method of simply renaming the folders. But doing so prevents any upgrading in process games from version to version. But if the versions are incomaptible anyway as Kwok says, it doesn't matter.
Geoschmo
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March 25th, 2007, 12:08 AM
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Re: SE:V v1.33 Patch Available!
It doesn't prevent upgrading games in progress... not the way suggested.
Mod releases under the same folder name are savegame compatible...
When a savegame-breaking change comes along, you start a new folder name.
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March 25th, 2007, 12:35 AM
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Re: SE:V v1.33 Patch Available!
Geo my idea is to release the new version of BM as
Balance Mod 1.05.0 and call the folder "BalanceMod1.05.x"
next non game breaking version will be Balance Mod 1.05.1 and use the same folder name as above.
next game breaking version would be 1.06.0 with a folder of "balanceMod1.06.x"
though with periods causing problems with PBW code it's going to be a pain, maybe BalanceMod105x or something.
though doesn't it currently already use a space?
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