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March 27th, 2007, 03:49 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
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Re: Bug? Diseased Undead + Burden of Time
Played LA Ermor in an ended MP game i can confirm that under burden of time diseased undead lose HP and die. Especialy the low HP free mound kings die really fast when diseased.
With soul gates in game you get this disease spreading units which make sure your units are diseased.
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March 27th, 2007, 04:12 PM
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Major General
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Join Date: Sep 2006
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Re: Bug? Diseased Undead + Burden of Time
I have equipped black servants with Rod of the leper king and they get diseased affliction. Every so often without burden of time they will get an affliction, its fairly rare but does happen.
I suspect burden of time is just speeding up this process considerably and making it alot more noticeable.
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March 27th, 2007, 04:12 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Bug? Diseased Undead + Burden of Time
Another error is the Kraken being adversely affected by the burden of time. His description says he gets stronger with age, but that is not the case. Burden of time should increase kraken's stats, not give him afflictions.
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March 27th, 2007, 04:44 PM
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Corporal
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Join Date: Mar 2007
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Re: Bug? Diseased Undead + Burden of Time
Hey, yes, that would be cool to see.
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March 27th, 2007, 05:00 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Bug? Diseased Undead + Burden of Time
TirAsleen, calmon, thanks for the confirmation and additional details. This thing is going straight into the shortlist because it sounds like a major issue. Surprising that it's taken this long to come out, since this is the first instance of it that I can remember seeing.
Quote:
Xietor said:
Another error is the Kraken being adversely affected by the burden of time. His description says he gets stronger with age, but that is not the case. Burden of time should increase kraken's stats, not give him afflictions.
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That's a function of the aging mechanics and an interpretation issue with the Kraken's description. If you compare the Ancient Kraken with the basic Kraken and Kraken King, it becomes obvious that it's far older and more powerful, as it should be. The basic kraken is supposed to be the great monster of the sea that drags ships down to watery death and the kraken king is a more powerful version. The Ancient Kraken is orders of magnitude older and more powerful, so in that context the description is accurate. It does not exempt the Ancient Kraken from the effects of old age, however. All living things will eventually start to fail and die when they get old enough, it just takes the ancient kraken millennia instead of decades like the normal krakens.
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March 27th, 2007, 05:10 PM
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Corporal
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Join Date: Mar 2007
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Re: Bug? Diseased Undead + Burden of Time
Still, would be interesting and very unique, if the ancient kraken would get stronger by age, especially by abusing burden of time for it. 
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March 27th, 2007, 06:16 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Bug? Diseased Undead + Burden of Time
That would be interesting. But probably abused. Especially in long games.
Bad enough we have things like Eater of the Dead
Not really. I get a kick out of that one. 
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March 27th, 2007, 06:17 PM
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Sergeant
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Re: Bug? Diseased Undead + Burden of Time
There are a few other units like this - in particular the atlanteans. However, it would be quite a big change and it's rare that units would grow old enough for their growth to have an effect.
In fact, the only way it could happen in a dominions game time scale is through 'decay' or similar aging magic. One could say that this sort of death magic is different from 'natural' aging in that it provides the deterioration of age, but not any growth or increase in power.
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March 27th, 2007, 06:28 PM
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Corporal
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Join Date: Mar 2007
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Re: Bug? Diseased Undead + Burden of Time
The ilithids alone can be 3000 years old before they get old
And wihle Ancient Kraken might get abused by burden of time its not that easy as it seems only Rlyeh can have it. Especially LE. And its aquatic, very slow on the global map, cannot use all slots as a humanoid pretender and does not start with any magic path. A nice Old Age bonus would just be fair. 
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August 16th, 2010, 05:45 PM
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First Lieutenant
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Join Date: Jan 2010
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Re: Bug? Diseased Undead + Burden of Time
Quote:
Originally Posted by TirAsleen
The ilithids alone can be 3000 years old before they get old
And wihle Ancient Kraken might get abused by burden of time its not that easy as it seems only Rlyeh can have it. Especially LE. And its aquatic, very slow on the global map, cannot use all slots as a humanoid pretender and does not start with any magic path. A nice Old Age bonus would just be fair. 
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you can always wish for an ancient Kraken if that's what you want. of course you'll need to be in a water province or else he'll just die due to his aquatic nature... than a simple amulet of the fish will bring him over to land.
nice thread necromancy you guys, but I do wonder whether this bug is fixed already or not, seeing that we've discovered a few more bugs related to BoT such as boots of youth(and perhaps elixirs of life) not stopping old age from BoT.
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