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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old March 28th, 2007, 09:30 AM

BandarLover BandarLover is offline
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Default Re: Dom3 Unit Maker

I went to the link and downloaded .net, after install, the unit maker told me I needed .net framework v 2.0.50727. All I could find was 2.0 and even after downloading that it still won't work for me. I've a feeling it's because my PC is old and it's having issues running my recent XP upgrade.

Lesson in all this: I need a new 'puter.
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  #2  
Old March 28th, 2007, 10:55 AM

Sombre Sombre is offline
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Default Re: Dom3 Unit Maker

I'm too old skool to use this, although maybe I'll change my mind when I start work on several more mods at once.

If it was tied into the databases (in a future update maybe) and could reproduce 'mod language' versions of vanilla units I'd probably have to worship you as a pretender though :]
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Old March 28th, 2007, 11:41 AM
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paradoxharbinger paradoxharbinger is offline
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Default Re: Dom3 Unit Maker

@bandarlover
sorry for that mixup, i just grabbed the first link google gave me. maybe try the windows update?

@foodstamp
thanks for the bug reports. the weapon list is limited, at the time i only had the lists in the modding manual, so that's what everyone got. i am looking to expand them however.
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Old March 28th, 2007, 12:01 PM
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Edi Edi is offline
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Default Re: Dom3 Unit Maker

If you want the full lists, well -- *points at sig* -- you've got them. The weapons and armor lists are complete. The unit list is also, though rsource stat is not the actual base value and the display page does not show old age or protection correctly. You do need Open Office to read it though and opening up the unit DB takes a while because of all the calculations.
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Old March 28th, 2007, 12:09 PM
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paradoxharbinger paradoxharbinger is offline
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Default Re: Dom3 Unit Maker

thnx edi, i'll have a look at them asap
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