|
|
|
 |
|

March 28th, 2007, 10:25 PM
|
 |
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: Balancing the blesses
It's usually the synergies that cause the balancing issues, anyway -- like MOO2's Stargate + Warp Dissipator.
You can't really just balance bits by bit -- because the units and nations they're applied to aren't mirror images. Mictlan and the Ashen Empire respond very differently to blesses, to take extreme examples.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|

March 28th, 2007, 10:38 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Balancing the blesses
There's a certain amount you can do just balancing bit by bit. For instance some units are clearly underpowered, to the extent that they are never built by anyone looking to win. These units can be improved and all it will increase is variety - it won't make a certain nation overpowered.
Not sure that theory can be applied to blesses though.
|

March 28th, 2007, 10:46 PM
|
Corporal
|
|
Join Date: Mar 2007
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Balancing the blesses
Playing around with fire, i do not see many weaknesses, very good bless, an enchantment that can turn archery fire into fire arrows, one that makes you immortal in combat, very powerful evocation magic(Falling Fire). Is all kinda useful. Water....well cleansing water was good vs undead.  I do not know many impressive spells for water yet... I rather go with fire.  Maybe a weakness of fire is, you can't forge any good armor with it.
|

March 28th, 2007, 10:57 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Balancing the blesses
Fire is clearly the best bless. E9 is not one of the best. 4 prot? That means zip really. Especially when you are being hit by f9 blessed troops with 2 attacks.
N9 is also very good, mostly because regen plus berserk is very powerful.
Water is good on some units that need the quickness.
Air needs help, earth needs help, Astral 9 needs help. never play blood , so no input there.
D9 is "ok" but d9<f9 imho.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|

March 28th, 2007, 11:00 PM
|
 |
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: Balancing the blesses
I don't think fire 9 is clearly the best bless.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|

March 28th, 2007, 11:52 PM
|
 |
Sergeant
|
|
Join Date: Jan 2004
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Balancing the blesses
I'm rather torn on blesses.
OTOH, i hated Dom2s "build your SC" uberlevel gameplay. But i'm fearful Dom3 will be just a matter of spamming masses of the best 9/9 sacred troop by contrast.
I really do like how good sacreds, national troops, can beat all but the buffest SCs. It's just that they're really good against most everything else.
Maybe sleeping Pretenders need to sleep for two years instead of just one?
|

March 28th, 2007, 11:56 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
|
|
Re: Balancing the blesses
I really don't understand why people are so bothered by sacred troops. On a properly sized map, because they can almost always only be produced in the capital, as the game wears on the blesses becomes less and less potent.
Sure starting out next to a guy with W9/F9 bless sucks when he blitzes you, but that's part of the game! He's giving up good scales, and early access to his pretender for some awesome early game units.
Jazzepi
|

March 29th, 2007, 12:35 AM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: Balancing the blesses
Don't blesses become obsolete as the game progresses? What's the difference between a W9 bless on a sacred unit and a Quickening spell on a regular army, except that the Quickening spell costs gems? B9 bless is similar to Strength of Giants (+4 Strength) except for the death curse, and S9 is somewhat similar to Will of the Fates (Twist Fate vs. Luck). There's no bless that's as good as Fog Warriors or Marble Warriors. Blesses are very easy to use and are great in the early game, but later on in the game the ability to cast battlefield enchantments on arbitrary units (either cheap chaff or powerful summons) should be just as good as a high bless[1] and costs zero design points.
-Max
[1] At least in set-piece battles. Blesses are less logistically cumbersome--casters and gems--and are probably better-suited to raiding parties than most battlefield enchantments are.
Edit: corrected misstatement about S9 bless/Sword of Aurgelmer.
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|

March 29th, 2007, 02:48 PM
|
 |
Major
|
|
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Balancing the blesses
Quote:
Xietor said:
Fire is clearly the best bless. E9 is not one of the best. 4 prot? That means zip really. Especially when you are being hit by f9 blessed troops with 2 attacks.
N9 is also very good, mostly because regen plus berserk is very powerful.
Water is good on some units that need the quickness.
Air needs help, earth needs help, Astral 9 needs help. never play blood , so no input there.
D9 is "ok" but d9<f9 imho.
|
Why don't you play the game the way it is first, discuss what may or may not work with some experienced players and maybe win some MP games? You can't be taken seriously when you haven't even played with every path and come in here spouting suggestions for "improving" the game.
|

March 29th, 2007, 03:23 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Balancing the blesses
I do not play blood for rp reasons, it has nothing to do with experience. And I have played a ton of mp games.
I also view that reply as a personal attack, rather than one addressing the merits of the argument.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|