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April 1st, 2007, 08:13 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: 2 Things this game desperately needs
Quote:
MaxWilson said:
I'm not sure that I've ever seen a special defender with lootable magic items, other than Bogus, in my limited time so far playing the game.
-Max
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Oh, there are. Quite rare, but they exist... special groups of monsters, with pre-selected equipment (some of it unique and non-forgeable) and in some cases magic sites. There's a Paladin named Solaris with unique armor, helmet, sword and shield, for instance. One group includes three Cyclopses, if memory serves.
Might be noted that, unlike monsters hiding in a MoM node, they're vulnerable to remote spells. There's also no special 'one-time bonus' beyond the equipment, that's equivalent to an extra book or two of magic. 
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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April 2nd, 2007, 08:47 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: 2 Things this game desperately needs
Play with independent strength set to 8 or 9 and you'll find a lot more specially defended provinces.
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April 3rd, 2007, 04:30 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: 2 Things this game desperately needs
Here's something that I would find useful in the game:
I'd like it if you could use a tool like the Battleground Editor to actually place two opposing armies on a battlefield, hit a 'go' button, and watch a simulation played out (like Kohan).
Or is that supposed to be part of the learning curve here  ?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 3rd, 2007, 06:26 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: 2 Things this game desperately needs
Maybe it is. I've thought about writing a simulator that would do exactly that--subject to limitations on our knowledge of how things like afflictions work--if there were enough interest.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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April 3rd, 2007, 10:44 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: 2 Things this game desperately needs
There are some. Altho there is debate on whether or not they are a "proper battle simulator".
thread on Battle Simulator
I need to get around to improving that.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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April 3rd, 2007, 12:12 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: 2 Things this game desperately needs
As always, thank you Gandalf. I should have thought of a 3-province custom map myself, but I'm glad I asked!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 3rd, 2007, 12:56 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: 2 Things this game desperately needs
Here is a better one.
http://www.dom3minions.com/docs/Mini_v3.zip
Updated abit for Dom3.
Here is another link for some who have trouble with the above one.
http://game.dom3minions.com/Mini_v3.zip
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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