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  #1  
Old January 19th, 2002, 08:37 AM

AJC AJC is offline
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Default Re: What is your favorite SE4 feature?

I like SE4 because of the ability to change the game and its a interesting strategy game against human opponents.

combat: Since the limitation of "only one ship can occupy a square in combat" was done by demand in the early development of the game- I would like to see an option added to the set up that allows multiple ships to stack in the same square in combat.

I would like to see a defense added for every type of weapon damage in the abilities file.

I would like to see ground combat maybe similar in format to Star general.
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  #2  
Old January 19th, 2002, 09:11 AM

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Default Re: What is your favorite SE4 feature?

AJC - Why would you want to be able to overlap more? Explain more please.

Mac - What other tech areas would you add as well as racial traits? Oh and check your private message

everybody else - I know there is still more you would add. Be as specific as you would like.
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  #3  
Old January 19th, 2002, 10:18 AM

dumbluck dumbluck is offline
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Default Re: What is your favorite SE4 feature?

quote:
Originally posted by mottlee:
How about a random tech tree, so you do not always get the same one? even if you use a different race that way you will not know what tech gets you the strongest weapons!


[ 19 January 2002: Message edited by: mottlee ]



Or just have each weapon have a random damage range per game. Ie, in one game APB V might be 40/30/30/20/10; but in the next game it would be 20/15/15/10/5. Other weapon attributes could be affected as well, such as reload rates, supplies used, size in KT, etc. Of coarse, this is pretty much a hard code change, unless someone feels like makeing about 100,000,000 copies of the components.txt file.....
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  #4  
Old January 20th, 2002, 02:28 AM
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Resident Alien 2 Resident Alien 2 is offline
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Default Re: What is your favorite SE4 feature?

Would like to see
1. Expanded notes. Ability to add notes to a system from main game window.
2. Click on another races ship would show what we know about it with a ship display and Comp tab.

Favorite Feature = ship construction.
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  #5  
Old January 19th, 2002, 06:39 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: What is your favorite SE4 feature?

quote:
Of coarse, this is pretty much a hard code change, unless someone feels like makeing about 100,000,000 copies of the components.txt file.....
Or, get one of the board programmers to write a program to randomly generate weapons for the components.txt file.
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Old January 19th, 2002, 07:51 PM

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Default Re: What is your favorite SE4 feature?

Wanted (in no particular order):

0. MOST IMPORTANT FEATURE EVER EVER FOR THE REST OF THE ETERNITY: Support the mousewheel. Damn.

1. AI debugger. Breakpoints to show exactly what the AI is selecting from various text files.

2. Ability to manually change the AI mode by human players. Would be great when you use the ministers heavily.

3. Editable orders window. Perhaps allow manual text-entry in the orders window, or at the very least allow me to delete a single order from it without cleaning the complete list.

4. Open-ended tech tree. Describe weapons power/range/cost/etc. with a formula instead of numbers. Would allow for smoother and infinite developpement.

I'm sure I had other, but I can't think of anything else right now. Except perhaps a time-distortion device to allow me to player longer.
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  #7  
Old January 19th, 2002, 09:16 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: What is your favorite SE4 feature?

#4 must be optional, or have a settable endpoint.
Otherwise, the formulae will have to support arbitrary exponents (not just +ve integers), trigonometry, and if/then/else statements.
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