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  #1  
Old April 11th, 2007, 10:33 AM

Sorlakind Sorlakind is offline
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Default Re: New Game: Dark Matter

Quote:
CopperMonkey said:
Well, it is quite easy to think some possible reasons why Jotunheim went to AI -- why not to avoid commenting pretender names in the forum and maybe it would be better to keep the diplomacy inside the game most of the time? Somebody makes a sneak attack, somebody plays a back stabber, somebody declares the war before attacks -- the playing behavior (I think) should be as a part of the pretender role play. I believe it should be ok to everyone to allow communication through game's text messages or private post to deliver news how some country is behaving and make secret plans together, but the public forum maybe not a good place for diplomacy -- particularly for the critical stuff.
Not trying to rehash a dead subject, but since this is a topic dear to my heart I would like to say something.

I use diplomacy heavily. The public forum is just another means to an end. It has some purposes that other forms of diplomacy cannot satisfy, e.g. disseminate propaganda. I use, and will continue to use it, unless house rules or the host of the game forbids it. The only rule I *always*, *always* observe is to stay in character - as can be attested by the signature appearing at the end of these posts.

I do not know why Jotunheim went AI. But if he did because of my friendly banter on God's names (and, I repeat, totally in-character) then probably he should not be playing MP games with strangers in the first place.
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  #2  
Old April 11th, 2007, 10:45 AM

Wyehl Wyehl is offline
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Default Re: New Game: Dark Matter

It's actually kind of interesting to me that this became a subject here. I play in a game on another board and we have a player there who more or less informs the entire thread about where his enemies are, what troops they have and whenever he wins a battle

I find *that* to be kind of annoying, especially if it's antagonistic, but a little bit is ok by me.
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  #3  
Old May 6th, 2007, 10:52 AM
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lch lch is offline
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Default Re: New Game: Dark Matter

Quote:
Wyehl said:
It's actually kind of interesting to me that this became a subject here. I play in a game on another board and we have a player there who more or less informs the entire thread about where his enemies are, what troops they have and whenever he wins a battle

I find *that* to be kind of annoying, especially if it's antagonistic, but a little bit is ok by me.
Assuming that you're referring to me: While I may lack the ability to write as awesome in-character posts and roleplay as other people here on the Shrapnel forums, I would hope and expect that players have a lively discussion about the game in the game thread. I'm interested about what is going on in the world, especially in areas that I can't see myself. Otherwise it's a very dull experience, as the Dominions game itself is not very rewarding at all. If I wanted to play against players that are silent as a grave, I'd be playing single player games. Even if I'm not playing in a game, I'm reading the game threads, and if the players are doing it right by discussing and analyzing the game publicly it almost gives you the feeling of being in the game yourself. If you regard that as annoying, though, then I wonder what you are expecting to experience in a multiplayer game other than player interaction.
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  #4  
Old May 7th, 2007, 10:33 AM

Ewierl Ewierl is offline
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Default Re: New Game: Dark Matter

Can the host time be put back up to the longer time for a few more days? While I'd love to see Ermor submit turns more often, I even more would hate to see Ermor stale again, as is about to happen...
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  #5  
Old May 7th, 2007, 12:04 PM
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Zachariah Zachariah is offline
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Default Re: New Game: Dark Matter

yah, sorry 'bout that. i will bump it back to 96.
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  #6  
Old May 7th, 2007, 03:43 PM

Wyehl Wyehl is offline
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Default Re: New Game: Dark Matter

Oh, I got mine in, actually. Kind of last minute.

The patch caused some issues and I had to go looking for my CD key to reinstall the game as I really managed to get the files pretty hosed up somehow.

Unfortunately, that staled me a turn so I am kind of playing catch up now =/ But such is life.
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  #7  
Old May 7th, 2007, 03:59 PM

Ewierl Ewierl is offline
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Default Re: New Game: Dark Matter

Quote:
Wyehl said:
Oh, I got mine in, actually. Kind of last minute.
Whew, that's good; wars with stale opponents are no fun!

Are you OK switching over to the shorter timeframe for the future?
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  #8  
Old August 3rd, 2007, 08:40 PM

Ewierl Ewierl is offline
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Default Re: New Game: Dark Matter

It's over? Damn! I was so looking forwards to playing out the endgame! But, yeah- despite my low research, I'm kinda mighty over here, so I'll accept victory. Woo, my first MP win- half of it seemed kinda cheap, since I never had to face Arco, and Caelum got much easier after AIing, but my victory over Ermor was real.

All hail Celetra, and thanks everyone

(Hmm, did I forget to cast Haunted Forest this past turn? I meant to. That's how I was going to turn my maenad hordes + huge dominion into pure victory.)
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  #9  
Old August 3rd, 2007, 09:54 PM

LoloMo LoloMo is offline
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Default Re: New Game: Dark Matter

I would like to complement Ewierl on excellent strategy twisting my arm earlier on to help him fight Ermor and Caelum haha
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  #10  
Old July 24th, 2007, 01:34 PM

Ewierl Ewierl is offline
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Default Re: New Game: Dark Matter

Well, there is one upside... with 3 live players, the turns come pretty fast. I like
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