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  #1  
Old April 12th, 2007, 04:54 PM

mivayan mivayan is offline
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Default Re: Rating PD

Quote:
olaf73 said:
Its been said before but, Jotunheim has horrible PD. The worst IMO. Why was this done?

They used to have awesome PD in Dom2.
dom2, 25 pd: 1x Jotun Jarl, 1x Jotun Herse, 25x militia, 3x Jotun hurler (boulders).
Dom3, 25 pd: 1x Jotun Jarl, 1x Jotun Herse, 12x militia, 3x javelinist.

It's been almost halved, which I dont think would be *that* noticable... has everyone else gained better PD?
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  #2  
Old April 12th, 2007, 10:09 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Rating PD

Thats too bad. To me, Jotuns balancing purpose was that they were excellent for the player who played defensively.
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  #3  
Old April 13th, 2007, 07:04 AM
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Meglobob Meglobob is offline
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Default Re: Rating PD

Quote:
Gandalf Parker said:
Thats too bad. To me, Jotuns balancing purpose was that they were excellent for the player who played defensively.
This has changed in Dom3, the giant nations are major offensive nations, Niefelheim sacreds with a E9N8 bless are awesome and incredibly hard to stop. Add to this the huge number of thugs and SC's all the giant nations can churn out.

The giants PD is very weak but put 1 or 2 Jotun Herse or Jotun Jarl tooled up thugs in your critical provinces and its no problem.
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Old April 12th, 2007, 10:34 PM

MaxWilson MaxWilson is offline
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Default Re: Rating PD

Quote:
mivayan said:
It's been almost halved, which I dont think would be *that* noticable... has everyone else gained better PD?
Could it be the changes to the morale system? Jotun PD usually routs instead of dying. Has it always been like that?

-Max
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  #5  
Old April 13th, 2007, 06:57 AM

mivayan mivayan is offline
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Default Re: Rating PD

Quote:
MaxWilson said:
Has it always been like that?
Yup.

- Jotun's PD sucks, they always run away!!
- That's because by the time they run away, most other pd would be DEAD.
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