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  #1  
Old April 11th, 2007, 11:26 PM
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Gandalf Parker Gandalf Parker is offline
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Default CB MOD game on Gandalf\'s server

Testing testing... I am testing the --enablemod switch

You must have the CB mod and the Heroes mod in your mod directory in order to play this game.

random small map (50 provinces)
era 1, indepts 6, HoF 15, renaming, -quick and 24 hours
dom3minions.com or 63.199.8.158 (not game.dom3minions.com)
port 9933

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  #2  
Old April 11th, 2007, 11:48 PM
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Jazzepi Jazzepi is offline
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Default Re: CB MOD game on Gandalf\'s server

Er, which version of each type of mod do we need? I just wanted to make sure before I design a pretender. I have CB 1.0 and WH 1.6.

Jazzepi
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  #3  
Old April 12th, 2007, 12:23 AM
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Default Re: CB MOD game on Gandalf\'s server

CBcomplete_1.00
heroes1_6

oh and I didnt put in an autostart so the 4th person should probably hit start
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #4  
Old April 12th, 2007, 07:49 PM
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Default Re: CB MOD game on Gandalf\'s server

No one wants to play a game with these mods?
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #5  
Old April 12th, 2007, 07:55 PM

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Default Re: CB MOD game on Gandalf\'s server

I would, I'm just in too many games at the mo. I'm quite keen to try out the CB mod.
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A compilation of high quality mod nations: Expanded Nations Packs
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  #6  
Old April 12th, 2007, 10:40 PM
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Default Re: CB MOD game on Gandalf\'s server

I dont really care if the game gets played. Im only interested in whether or not the server can create a game with those switches. I dont know the mods well enough to tell.

But I did plan on letting the game continue to the end for the people who joined.
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  #7  
Old April 14th, 2007, 09:23 PM
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Default Re: CB MOD game on Gandalf\'s server

If its not going to be used for a game then can someone who uses these mods at least connect, choose two nations, start it, and then tell me if it successfully starts the game. I will kill it then if you want
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-- DISCLAIMER:
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  #8  
Old April 14th, 2007, 10:29 PM

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Default Re: CB MOD game on Gandalf\'s server

Hi, I tested the game going in as Pangaea and R'lyeh. I did a couple of turns and it seems to be working fine.
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  #9  
Old April 14th, 2007, 11:05 PM

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Default Re: CB MOD game on Gandalf\'s server

I check the settings too and it said both mods were activated
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  #10  
Old April 15th, 2007, 12:36 AM
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Default Re: CB MOD game on Gandalf\'s server

Thanks. So apparently mods can be run this way as long s they dont change the nations that can be selected in the game. Thos mods dont seem to work with the --enablemod switch
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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