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				April 12th, 2007, 10:00 PM
			
			
			
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 Lieutenant General |  | 
					Join Date: Feb 2007 Location: New Orleans 
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				 Re: Bidding on Nations 
  What are top 5 MA races, and how much is typically bid?
 What are the bottom races, that no one ever bids to get?
 
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
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				April 12th, 2007, 10:00 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 Location: Seattle 
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				 Re: Bidding on Nations 
 As far as I know, bidding simply isn't done in Dominions3. Yet.
 -Max
 
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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				April 12th, 2007, 10:15 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Bidding on Nations 
 Someone needs to come up with a way of enforcing it and paying off. There is a "god reader" in the works which would allow the host to verify that a build actually didnt use their bid points. But for the other methods Im not sure how they handle it.
 The only alternative I can come up with on the fly is to give each nation something and let them bid it down. Such as, an extra 500 infantry (generic indept type). If someone bids 100 for their god then you only give them 400 extra infantry before the game starts. (using set start positions and map commands)
 
 Gandalf  Parker
 
				__________________-- DISCLAIMER:
 This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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				April 12th, 2007, 11:03 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 Location: Seattle 
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				 Re: Bidding on Nations 
 
	Quote: 
	
		| Gandalf Parker said: Someone needs to come up with a way of enforcing it and paying off. There is a "god reader" in the works which would allow the host to verify that a build actually didnt use their bid points. But for the other methods Im not sure how they handle it.
 
 
 |  Both of the methods I proposed at the top of this thread require making a custom mod and that (as I understand it) requires sending the mod to everybody. It's plain text so as long as bids are made public after everyone's submitted, and as long as bids aren't incredibly complex, anyone who wanted to would be able to verify that e.g. C'tis's Sauromancers have Earth instead of Water randoms in accordance with the "Packed Earth" theme chosen by Bob, who is playing C'tis. I could be wrong, maybe only the host needs to have it, but if so he just has to post the text of the mod somewhere public as The Rules for this particular game.
 
This approach would be a non-starter if modding weren't so transparent and easy in Dom3.
 
-Max
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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				April 13th, 2007, 07:16 AM
			
			
			
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 Major General |  | 
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				 Re: Bidding on Nations 
 Okay, retraction time. It turns out the spear-carrying Vanir Huskarls I've been using as an example of useless units aren't nearly as useless as I thought. They have Defense 16, not 12. That's close enough to the Hirdman's 17 that I can buy Dedas' argument about spears repelling attacks. Therefore, I hereby retract the allegation that the spear-Huskarl is useless.
 -Max
 Having a lot of fun with C'tisian Sauromancers in SP at the moment...
 
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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