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  #1  
Old May 5th, 2007, 05:27 PM
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Default Re: Wish-List for Dominions 4

Head shots.

I don't think the game currently incorporates units' bodies and heads as separate combat targets. If I'm wrong, fine, good, but if not, let's have this updated. Everything else is in place for this to work, it just needs to be separated.

Then we can see some nice critical hits, including decapitations. It shouldn't be too hard to add, even as simply a sort of affliction.
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Old June 5th, 2007, 11:12 PM
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Default Re: Wish-List for Dominions 4

naval battles

Arrr!
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Old June 6th, 2007, 08:29 AM

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Default Re: Wish-List for Dominions 4

Thought of a couple more:

1. Be able to record and watch replays of games. While watching a replay, you can target a nation by right clicking on any of their provinces and that would give you access to hit 'm' and see all their messages for that turn. Buttons would allow you to move back and forth 1 or 10 turns, or skip to the last or first turn.

2. Be able to observe in live blitz non-play by email games.
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Old June 26th, 2007, 12:43 AM
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Default Re: Wish-List for Dominions 4

I seem to remember seducing women, myself, once upon a time, but that was before I got married, and my wife apparently has stayed seduced, so it's a little foggy
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Old July 13th, 2007, 02:00 PM
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Default Re: Wish-List for Dominions 4

You should be able to script your mages from their info screen that comes up when you right click them. Later in the game when you have a ton of mages in your forts, it's a total pain to find the specific mage you need in the army setup screen. Especially when your mages start getting the same names.
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Old July 13th, 2007, 02:53 PM

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Default Re: Wish-List for Dominions 4

I'd like to be able to see the summary troop losses from the window that shows the battle resuts rather than just the number. It can be hard to tell exactly which units died without watching every battle.

Also results from castle seiges would be nice too
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Old August 25th, 2007, 09:30 PM

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Default Re: Wish-List for Dominions 4


Wish: Additional scripting commands (2) - 1x turn Defend and rest of battle Defend.

Defend - unit can not move or perform any actions beyond retaliation and retreat. If unit is attacked it will retaliate via melee and if routed will flee. While in "Defend" mode unit gains defensive benefits (depending on balance, opinions)

Defense + (.5 x current Defense) - 10 def -> 15 while "defending"
"Full focus on dodging enemy blows"
MR + (.33 x current MR, rounded down) - 10 MR -> 13 MR while defending
"Unit is unusually alert to any attempt to alter his thoughts"
----
Or possibly double shield bonus for that battle, shrug.

------------------------
Item
"Blood sodden mail"
BN, BD, or DN
+15 hp, -50FR, (possibly 10% regen or recup)
Either moderate AC (15ish), low enc, -1 (or 2) def
or
High AC (18ish), med enc, -3 (or 4) def

The life energies of xxx sacrifices are captured in this suit of wooden armor. While cumbersome, the energies protect the wearer and impart a portion of their energies into keeping the wearer alive.

I just think it would be cool if there were an item that would enable some of the units that "could" be good thugs but don't quite have the hp for it. A lot of times a 12 hp unit would be just fine as a thug with 27-30 hp. Could use pretty much any item slot, but when creating thugs I always seem to have a very small subset of armors I use. I guess the same could be said of boots/helms as well though.

+15 hp or fear +0?
+15 hp or flying?
+15 hp or Gore?
+15 hp or .....
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  #8  
Old August 26th, 2007, 07:13 PM
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Default Re: Wish-List for Dominions 4

I think nature magic should boost your HP instead of regeneration, since the regeneration bonus is bugged anyway.
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  #9  
Old September 2nd, 2007, 06:21 PM
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Default Re: Wish-List for Dominions 4


Underwater combat either on or near the surface of the water, with Aquatic units capable of deep-striking like Flying units can in overland combat.

Amphibians would then fight near the surface of the water, as they should not be capable of deep diving.
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  #10  
Old September 2nd, 2007, 06:30 PM
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Default Re: Wish-List for Dominions 4

Oooh, another one...

Bashing weapons that have less Strength than their bladed cousins, but have a chance for Knockdown/Stun/Paralyze?

Burrowing/Underground troops that can ignore intervening terrain and deepstrike like fying troops? Natch, they'd have a much slower strategic and tactical move.
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"Hello, mother. I come bearing a gift. I'll give you a hint. It's in my diaper and it's not a toaster."
- Stewie Griffin

"The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness."
- The Top 100 Things I'd Do If I Ever Became An Evil Overlord
http://www.eviloverlord.com/lists/overlord.html

The Brain: Pinky, are you pondering what I'm pondering?
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-Pinky and the Brain

http://www.lolthulhu.com/
-Props to S.R. Krol
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