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  #1  
Old April 21st, 2007, 12:14 PM

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Default Re: Yay! first to write about this!

Endo is right with that one. Honestly squads of nymphs summoned by my starting ancient were my expansion force, seducing all commanders in a province then moving on, leaving only 1 behind to rout the un-commanded troops.
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Old April 21st, 2007, 12:43 PM
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Default Re: Yay! first to write about this!

Ancients and the standard Ents produce freespawns. I gave the Nymphs seduction 15 and sometimes even your normal indy commander unit would resist.

Let me know if your able to use this tactic of Nymph hording throughout the entire game vs the AIs, I didn't mean for them to be massed expanders and they may need to be toned down. I have an idea as to how I can do that, but I did not implement it because while their success rate was high in my test games against indies, they failed quite a bit when they came across other nation commanders.

If they are too powerful, I am going to lower their seduction a step or two, and copystats from a unit that dies away from home, like the Naiad or the Hamadryad.

Are you liking the overall theme of the mod?
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Old April 21st, 2007, 12:58 PM

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Default Re: Yay! first to write about this!

Im liking the theme but the military seems far too weak(almost no battlemagic, alot of immobile units, no recruitables, weak or rare dom summons ect), particularly for a nation with only 1 path of magic.
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Old April 21st, 2007, 01:04 PM
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Default Re: Yay! first to write about this!

Does the military being weak make playing with the nation a challenge, or does it make you want to pull your hair out?
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Old April 21st, 2007, 03:39 PM

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Default Re: Yay! first to write about this!

Not quite pulling hair worthy to me. It's a challenge expanding with only domspawn units, for sure. I'd like to see more variety in troop types, but that's just me.
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Old April 21st, 2007, 03:54 PM
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Default Re: Yay! first to write about this! *DELETED*

Ooops, sorry, I posted to the wrong thread.
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Old April 21st, 2007, 05:13 PM
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Default What type of units would you like to see?

BandarLover,

What kind of units would you like to see? I want to keep the nation focused on only nature magic so keep that in mind. Any new units I add are going to be dominion based spawns, using the summon ally command or new nature spells.

Also keep in mind that in my mods, I like for the unit to fill a certain role.
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Old April 21st, 2007, 05:17 PM

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Default Re: What type of units would you like to see?

Well summoning creatures of the forest with summon allies could work(maybe let nature magic summon the creature in commander form who can summon more of his kind in unit form?), hopefully.
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