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April 22nd, 2007, 03:12 PM
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Sergeant
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Join Date: Jan 2007
Posts: 386
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Re: Current projects
Damn Sombre. Spin those plates!!
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April 22nd, 2007, 09:24 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
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Re: Current projects
I personaly think one side of giants is enough! and theres already alot of nations based around fire, so you might wanna give the Muspehiem a bit of a twist to it for it take off as a good mod.
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April 22nd, 2007, 09:57 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Current projects
Well at the moment they're just a concept - I thought Niefelhiem could do with a 'friend' just like Vanhiem having Helhiem. Obviously there's going to be quite the clash though - one will love heat 3, one cold 3. As a base for the nation I'm just going to mirror Niefelhiem and switch water/ice for fire/heat. Then once that's done I'll make them as different and interesting as I can.
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April 22nd, 2007, 10:11 PM
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Sergeant
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Join Date: Jan 2007
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Re: Current projects
Quote:
Juzza said:
I personaly think one side of giants is enough! and theres already alot of nations based around fire, so you might wanna give the Muspehiem a bit of a twist to it for it take off as a good mod.
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Yeah but...these are giants...ON FIRE! And uh, burning and stuff. What can I say, I'm a pyro. 
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April 23rd, 2007, 12:03 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
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Re: Current projects
Well, just saying that there is Abisya that has everything to do with fire, then you have Ermor which in the early age has an aspect of fire, also theres mictlan whch also has a fire aspect, though mostly blood and agathara which also has a small fire aspect, adding another nation in the early age with a fire aspect, a large fire aspect to it, may be kinda hard.
Late age would be the best if it wasn't already cluttered with mods, cause thats only got, like 1 or 2 with fire I think, rather than 4.
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April 23rd, 2007, 12:06 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Current projects
'Cluttered' with mods is an interesting way of putting it ;]
I don't think it's a problem that there's lots of fire in EA. There's lots of water too,.. lots of all magic. It just means they're in good company. Anyway this mod isn't going to be done for a while because I have about 5 or 6 other projects in line before it.
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April 23rd, 2007, 12:23 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Current projects
In the spirit of keeping the few who regularly read this forum in the loop, here's another graphical preview of Arga Dis (ATTACHED).
Added to the 4 hoplite units we now have mountain dwelling Argan myrmidons called 'blackshields' - they have less armour than Arco myrms and lack the shield bash of Argan hoplites but are still far more armoured than all the other argans and have a mapmove of two due to their endurance and constant training.
You can also see the Sworn Companions riding Mares of Dis which have both hoof and bite attacks - they're man eaters after all. These guys are crazy powerful but very expensive - Arga is not a cavalry nation after all.
Finally you can see the 'slain sworn brother' unit, which is what the sworn brothers turn into when they take lethal damage. They then fight on but die at the end of battle no matter what. I might have gone a bit over the top on battle damage, but hey when you've taken lethal damage and are fighting on regardless I figure you wouldn't look so pretty.
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April 23rd, 2007, 12:38 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Current projects
Those sprites look very cool Sombre.
I can't believe how many projects you have on the go! And all that I've seen are of excellent quality, very exciting stuff.
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