Re: Dud nations
Yes, "tempering the will" is level 5 but "iron will" is level 3. It can save your expensive units if you place the mages nearby scripted with it.
And why are you fighting inside the enemies dominion? That is not a good thing unless you have a lot of morale and in some cases magic resistance. Instead, slowly advance forward preaching and building temples and castles (production bonus) in the manner of Ulm MA. Almost all their unit have map move 1 anyway so don't rush it and play like your playing Caelum or something. If you do it right you can let the enemy tie up his forces against your high defense fortresses whilst you turtle your way to his capitol.
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