Re: Dud units / monsters / summons
Most of the obviously inferior troops that get fixed by peoples mods are units that I enjoy playing with quite abit. Some are very RPG and having them non-inferior would be non-thematic. They are meant to be crappy swarmers. I also dont tend to play with a spreadhseet in my head comparing single points of hp or armor or defense with the unit next to it. To me, knowing exactly which unit is the best choice making the others "duds" is akin to a cheat sheet.
If you want to twiddle-diddle every point of every unit then feel free to (There is a mod for that?). But it seems to me as if it would be a never-ending project which is like a pendulum swinging back and forth until it finally ends up coming to a complete stop in the middle. Chess pieces.
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