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April 24th, 2007, 03:24 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Thanked 28 Times in 17 Posts
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Re: Will Vanheim Ever Become Spayed?
Does anyone else think that giving pikemen a 1st strike, high attack against mounted units would help balance the vans somewhat.
The 1st strike of the pike against mounted units has been used in other strategy games, and is sound realistically. A charging unit into a long pike IS going to take some damage most of the time.
Thus the pike gets a very high attack bonus and 1st strike(only against mounted units). I also think the defense of the mounted unit should be lowered against the pike because the pike is going to hit the horse not the rider.
It is just hard to see the 1st wave of calvary charging into a row of pikes and avoiding injury. Several horses would be severely injured.
And I guess not just pikes, but long spears would also achieve the same result. Maybe any sharp weapon of length 4 or 5?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 24th, 2007, 04:51 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Thanked 79 Times in 51 Posts
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Re: Will Vanheim Ever Become Spayed?
EA Tien Chi beats Helheim easily, with it's pikes and chariots eliminating the glamour pretty easily, and the warriors of the 5 elements destroying it's special troops. Add in Chi's other troops, like their decent archers and heavy glaive-users, and it's a slaughter.
I've done it consistently over quite a few games.
As far as weakening Hel/Van instead of strengthening other nations-well, the ones that need strengthened are weak to begin with, and not just against Hel/Van.
I'm not saying boost Caelum, Niefel, T'C, Lanka, etc. I'm talking nations that have a hell of a time beating Helheim OR Niefel OR Caelum OR T'C, like EA R'lyeh for instance.
Sure, it's easy to weaken Hel/Van-a lot easier than it is to strengthen half a dozen nations-but EASY isn't always BEST, and Hel/Van are good nations, they're internally balanced, and they work for a lot of different styles of play.
You may have an easier time of cutting the legs out from under Hel/Van than lifting up and fixing up the least competitive nations in the game-and you certainly can tell yourself that you're doing the least amount of so-called "damage" to the 'holy internal balance' of the game, but the end result will be a game which isn't as fun to play-and that's the bottom line, fun. It's more trouble to fix a nation, but it's also a really good opportunity to make that nation more FUN to PLAY.
Plus, if done really well, it should firm up the overall balance of nations in the game.
And those things makes the game overall better, rather than worse.
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You've sailed off the edge of the map--here there be badgers!
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April 24th, 2007, 05:54 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Thanked 32 Times in 22 Posts
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Re: Will Vanheim Ever Become Spayed?
Quote:
HoneyBadger said:EA Tien Chi beats Helheim easily, with it's pikes and chariots eliminating the glamour pretty easily, and the warriors of the 5 elements destroying it's special troops. Add in Chi's other troops, like their decent archers and heavy glaive-users, and it's a slaughter.
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Is this SP or MP? Bet its SP...won't work in MP.
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April 24th, 2007, 06:02 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Will Vanheim Ever Become Spayed?
Quote:
Meglobob said:
Quote:
HoneyBadger said:EA Tien Chi beats Helheim easily, with it's pikes and chariots eliminating the glamour pretty easily, and the warriors of the 5 elements destroying it's special troops. Add in Chi's other troops, like their decent archers and heavy glaive-users, and it's a slaughter.
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Is this SP or MP? Bet its SP...won't work in MP.
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I can't imagine it being in MP either.
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April 24th, 2007, 04:56 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
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Re: Will Vanheim Ever Become Spayed?
Is this just me, or Vanheim/Helheim has very heavy infantry by Early Era standards ? Not only that, but the infantry is stealthy, has high defence and magic resistance ?
They're perhaps ok for middle era, but compared to other Early units they're like soviet tanks.
I can't completely verify it now because I've never been a big fan of *heims and I don't feel like creating new game just sto check....
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Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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