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				April 24th, 2007, 02:13 PM
			
			
			
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 General |  | 
					Join Date: Apr 2001 Location: Cincinnati, Ohio, USA 
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				 Re: New with SEV....Q: Sensors 
 Odd... could have sworn it was there... of course I play Balance Mod, not stock, maybe that makes a difference... :? 
				__________________The Ed draws near! What dost thou deaux?
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				April 24th, 2007, 04:21 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: New with SEV....Q: Sensors 
 
	Quote: 
	
		| Siirenias said: They DO migrate to domes, and it is incredibly frustrating.  It's the only reason I have any population transports at all, because people migrate to a conquered world the moment it is conquered, and I have to shuttle off all the additional non-breathers off the planet, in addition to the population that originally made it a domed city.
 
 |  This is the single reason i didn´t bought the game yet... i´m waiting until MM fix this bug (don´t tell me it´s not a bug) then i´ll buy the game...
				__________________Currently Playing:
 Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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				April 24th, 2007, 04:29 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: New with SEV....Q: Sensors 
 I haven't seen any cases of migration where the population is moving to non-breathable planets in months. |  
	
		
	
	
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				April 24th, 2007, 05:03 PM
			
			
			
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 Sergeant |  | 
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				 Re: New with SEV....Q: Sensors 
 I'm still amused at how upset people keep getting over MINOR issues.
 I haven't witnessed any strange migration patterns.
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				April 24th, 2007, 08:07 PM
			
			
			
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				 Re: New with SEV....Q: Sensors 
 I don't even care about it lol |  
	
		
	
	
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				April 25th, 2007, 01:08 AM
			
			
			
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 Corporal |  | 
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				 Re: New with SEV....Q: Sensors 
 I refuse to buy this game until 'pancreas' is added as one of the system names. Well, I already bought it, but I can always take it back, so there! Well not physically take it back because it's way out of warranty, but... you know... in spirit. |  
	
		
	
	
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				April 25th, 2007, 06:28 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: New with SEV....Q: Sensors 
 You can do that yourself. SystemNames.txt, probably. 
				__________________ 
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				April 25th, 2007, 09:21 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: New with SEV....Q: Sensors 
 
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		| Captain Kwok said: I haven't seen any cases of migration where the population is moving to non-breathable planets in months.
 
 |  So it´s already fixed? Cool! Next week i´ll travel to a nearby city where i saw SEV for sale (at about $100) and i´ll buy it!
				__________________Currently Playing:
 Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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				April 26th, 2007, 10:36 AM
			
			
			
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				 Re: New with SEV....Q: Sensors 
 
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		| Makinus said: So it´s already fixed? Cool! Next week i´ll travel to a nearby city where i saw SEV for sale (at about $100) and i´ll buy it!
 
 |  $100 at a nearby city, wow. You obviously have the internet, can't you purcahse it online and have it shipped?
 
Even with shipping rates it would have to be less than 100.
				__________________Guess what color my Orange is!
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				April 26th, 2007, 03:15 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: New with SEV....Q: Sensors 
 In the US, maybe... imports can be a bear. |  
	
		
	
	
	
	
	
	
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