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January 23rd, 2002, 04:06 AM
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Private
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Join Date: Jan 2001
Location: What, Who Knows, Who Cares
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Re: Role Playing Mod
However, we may have to make some extra, as some of the SE4 unused components are used in other mods (UM, etc).
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Scooby Doo can doo-doo, but Jimmy Carter is smarter.... - Homer J. Simpson
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January 24th, 2002, 05:24 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Role Playing Mod
quote: However, we may have to make some extra, as some of the SE4 unused components are used in other mods (UM, etc).
Why would that be? If they look right, use 'em.
Components should probably be balanced for SE4 Classic, to minimize the changes required for compatibility with mods. Those that do need to alter it will know exactly how they need to change the components.
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February 13th, 2002, 03:55 AM
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Major
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Join Date: Oct 2001
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Re: Role Playing Mod
So, what has become of this idea?
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February 13th, 2002, 04:08 AM
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Shrapnel Fanatic
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Re: Role Playing Mod
SE.ORG forum thread
Some RPers have expressed interest. We just need some modders to make some components!
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February 13th, 2002, 03:07 PM
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Re: Role Playing Mod
Get me a list on this or the other thread, I have some other stuff I must finish first, but I get bored doing the same class of weapon over and over and over (etc.) again and would do some of these oddball things in between. Andres also made that cool CPU and might be interested!
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