.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #36  
Old April 24th, 2007, 05:46 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Dud nations

Oceanea is 2 because if they were land-based, they'd pwn the game-they definitely pwn the oceans. They're on the same level as Helheim, if you take away the land/water factor, with slightly worse magic paths but slightly tougher sacreds. I guess you could move them down a bit because they're aquatic, but they're still a really solid nation.

Ulm and Marverni I ranked where I did more based on external factors than internal composition. They're balanced really well against themselves, but too many nations go through them like tissue-paper to call them strong. I've played them lots, and I enjoy them, but I can't give them a lot of love, because they're just not that tough. Atlantis and Yomi are tenacious and difficult to take out quickly, even in an early game, while Ulm and Marverni can be swept away by a tough nation-like Helheim-in the early game, unless they're well established-but that's just my opinion from playing them.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:12 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.