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April 25th, 2007, 10:39 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Best method of hunting magical sites?
Quote:
quantum_mechani said:
The core of almost any search strategy is the 2-3 gem search spells. Manual searching and acashic record can supplement this, especially to get the initial gems flowing, but single search spells should always be the first choice if avialable.
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This is 100% correct but if you have a powerful recruitable mage with 2 or more lvl 4 paths (with path boosting items) then it can be worth having him wonder around site searching.
Nations like EA Atlantis, Marverni etc...can do this. You effectively save 4/gems+ per province then, as opposed to site search spells. More if a path is death.
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April 25th, 2007, 10:45 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Best method of hunting magical sites?
Quote:
Meglobob said:
Quote:
quantum_mechani said:
The core of almost any search strategy is the 2-3 gem search spells. Manual searching and acashic record can supplement this, especially to get the initial gems flowing, but single search spells should always be the first choice if avialable.
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This is 100% correct but if you have a powerful recruitable mage with 2 or more lvl 4 paths (with path boosting items) then it can be worth having him wonder around site searching.
Nations like EA Atlantis, Marverni etc...can do this. You effectively save 4/gems+ per province then, as opposed to site search spells. More if a path is death.
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Some mages certianly do make great manual searchers, but I don't think I'd ever use boosters for the purpose of manual searching. It completely eats up any profit margin by not doing remote spells. I mean, you do get the booster back when you are done, but if it was a booster you needed you probably had to forge an extra one, and if it wasn't one you otherwise needed it was an extra expense as well.
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April 25th, 2007, 10:59 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Best method of hunting magical sites?
EA Ulm's Antlered Shaman are excellent for site searching nearby provinces to your starting castle. They are both stealthy, have wilderness and mountain survival, N2, E2 - and sometimes even more.
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April 25th, 2007, 11:22 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
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Re: Best method of hunting magical sites?
The big question is - where to hunt (first)?
This is from Dom2, but still holds true in Dom3:
Quote:
MAGIC SITE FREQUENCY
Kristoffer O posted 03 April, 2004 10:46
Not sure of the exact numbers.
(I'm not sure of the specifics. Waste might be 30, swamp and mountain 20. 'just a guess.)
I guess it works like this:
Magic: (site freq) + 30
Waste: (site freq) + 20
Swamp: (site freq) + 20
Mountain: (site freq) + 10
Forest: (site freq) + 10
Farm: (site freq) - 20
Only the most beneficial counts.
If site: Check what site. Random.
If site not possible: Reroll.
If site unique and already in the game: Reroll.
If site possible and rare: Reroll once.
Many nature sites are common but restricted to forests etc.
Unique sites are also rare or common. Inkpot end is unique and common. Crown of Darkness is rare.
No blood under water IIRC.
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__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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April 25th, 2007, 11:44 AM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Re: Best method of hunting magical sites?
I asked the same question recently, and got a lot of good answers here: link
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