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April 27th, 2007, 12:30 AM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: The filth that is Man
And hell, those things rarely are actual personal attacks. They are an indicator of success more than that. It shows that C'tis instantly got nervous of you having troops on his border and started talking against you, even if it was completely innocent, which in turn shows that he fears you.
This is, actually, supposed to be a good thing.
But I really have no idea why he would attack with a Queen of Elemental Air, though, if the army was actually that strong. Sounds like a blunder to me.
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April 27th, 2007, 01:10 AM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: The filth that is Man
> But I really have no idea why he would attack with a Queen of Elemental Air,
> though, if the army was actually that strong. Sounds like a blunder to me.
Oh, it was not one army. He moved four or five armies to most of our border
provinces. His armies were full of siege specialists and they were close enough
to crack three castles in one turn, and my capital in two. There may be a
way this coudl have been innocent, but there is no way it looked innocent ;-)
I sent the Air Queen on top of his army because I needed her in a neighboring
province one turn later, wanted his army to waste gems, and wanted to do some
damage. And frankly, I knew I could not stop the castles' takeover no matter
what, so I wanted to show some fight ;-)
By the way, if the Air Queen had not interpreted "Attack archers" as "Attack
undead, illusions, and anything but archers, even if they are standing next to you"
she may have won. As it is, she killed about 60 men (25%) from a army led
by 10 mages and routed.
__________________
No good deed goes unpunished...
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April 27th, 2007, 02:07 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: The filth that is Man
Wow! There I was, lurking and enjoying the banter, and poof! It's over. What a disappointment. I guess the players remaining in the game may be even more disappointed.
I've gotta agree with Ewierl. Tuidjy's propaganda was not only most certainly in character, it was an entertaining read.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 27th, 2007, 09:58 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
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Re: The filth that is Man
I guess I see it in a different light given the context of very heated communication and name-calling that occured earlier in the game over e-mail between Tuidjy and myself.
After a serious personal (and it was most certainly personal) conflict the comments take on a different light - especially when the previous trouble (which was a misunderstanding) is something I am blamed for in these posts - like our earlier disagreement (and my subsequent 12 month peace) was trying to abuse the situation. I find that offensive.
I guess you guys seeing only one part could think this is just banter. I don't believe it to be so. It sours the game (for me) to have these kinds of things said.
I wish you guys well and I'm sorry if Man being AI screws with the game. Honestly I think the AI is not that smart - you should be able to succeed against me pretty well I should think. Plus which the numbers of troops under my command on C'tis's borders was hugely exagerated - not even close to 1500 and 100 mages. I had 4 army groups, each with 200 troops and a handful of mages. So maybe 800 on the front lines and another 200 or so elsewhere.
All that to say, I think you guys will fare fine. The AI doesn't know how to deal with a well-planned human attack.
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April 27th, 2007, 10:10 AM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
Posts: 359
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: The filth that is Man
The problem is more that the AI doesn't do diplomacy. Do we have a master password with the power to put in a sub instead of AI? Or is the AI decision irreversible?
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April 27th, 2007, 03:25 PM
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Corporal
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Join Date: Oct 2006
Posts: 84
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Re: The filth that is Man
I don't believe I can reverse a switch to AI, even with the master password (in fact, as far as I know the only thing that the master password allows me to do is set a player to AI). With that said, I may be able to back things out manually - I have all of the turn files saved - but I don't have Man's password for a sub. st.patrik, would you be willing to give me your password?
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April 27th, 2007, 03:36 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: The filth that is Man
Ok, what is the status on the game? Are we looking for a replacement?
I think it is worth stopping the game until a player can be found.
This game has entered a very interesting stage, and an AI will completely
ruin the very fluid balance of power.
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And as for the accusations, I, as the player, believe that the original
alliance's meltdown started from a misunderstanding, but I also see that
Man only profited from the following events, and C'tis only suffered.
And I have to say, misunderstanding or not, 'My ally is getting too strong'
is not an honorable reason to break off an alliance. Neither is 'My
ally misrepresented his strength', especially as I offered to reveal my
archived turns after the game ended.
I also think there was NOTHING wrong with my propaganda. It looked as if
I was being attacked, I had nothing to throw in the way, and I needed to
make Man at least fear an intervention from the other players. I did my
best to make him believe that I was going to hit him with fire and disease,
and he pulled back under the Gift of Health. For all I know it worked.
I got two turns in which I may be able to reinforce my capital.
The real diplomacy was done on an one to one basis, and the public posting was
mostly because I felt like putting the 'Help me because he'll be unstoppable'
message in role-playing terms.
__________________
No good deed goes unpunished...
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April 27th, 2007, 04:35 PM
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Corporal
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Join Date: Mar 2007
Posts: 53
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The filth that is Man
The problem with you guys is that you talk too much out of character. If you could just completely forget that you are sitting on a chair in front of a computer and just behave and interact as if you were actual rulers of actual factions all this situation would had been avoided.
The fact that I was a replacement to an existing nation and that my predecessor had a silly strategy did lots to decrease my playing satisfaction.
Now that I see people dropping the game, I can tell you that it's not helping to improve it at all.
However I trust that we have a good group of players and that we may organize more games such as this in the future.
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May 13th, 2007, 02:49 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
Posts: 359
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: The filth that is Man
It doesn't look like Jomon is set to AI? IIRC, AI nations immediately show us as "turn played" on the login window.
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May 11th, 2007, 01:14 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
Posts: 359
Thanks: 1
Thanked 0 Times in 0 Posts
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Continuation...
The server seems to be down?
Or am I forgetting something somewhere?
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