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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old April 28th, 2007, 10:20 PM

Xietor Xietor is offline
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Default Re: [Mod] MA Ulm : \"Black Steel of Ulm\"

Ulm does not get crossbows as a unit, and i prefer the arbalest in the pd.

I would not mind playing anyone against using the ulm mod, but i likely would require them to agree not to use more than 1 duke summoning at a time.

That is the only unbalanced abuse issue i can see. if someone took strong scales and had several dukes summoning at the same time.

Duke's training grounds, part of ulm's keep, where a duke can enter to train new troops. Ulm has a ridiculous resource cost for its troops, so allowing them a few troops per turn is not unbalancing.

Look how many vans you can get a turn at their resource cost, and see how many black knights you can get at their resource cost. and the van is a far superior unit.
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