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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old April 29th, 2007, 07:34 AM
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Juzza Juzza is offline
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Default Re: Juzza\'s Works

hum, not really working on the whole arcanum mods thing anymore, working on my own ideas turns out far more rewording as I figured out with my latest mod Dinnas'Arval, which will be near completion soon, with some descent sprites for once! (yeah, this is new for my mods! thank sombre and the perfect sprite extraction)

I will be working on another mod soon enough! about a cursed race of humanoids that lives to purge the world of all light and bring eternal darkness to all land.

Not unnecessarily evil, but the few of their race that did not have their sight taken away by a cruel god, eons ago, tell the sightless ones of this light that plagues the land, distorting their vision and that it must be gotten rid of.

The blind portion of the race, which will be the majority, will ahve good perception for their years of living without sight has given them enhanced hearing and judging abilities beyond the use of sight.
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Dinnas'Arval Mod:
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Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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  #2  
Old August 16th, 2007, 06:00 AM
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Default Re: Juzza\'s Works

I'm trying to get into modding again!! in case there is anyone who likes them, I'm working on my Acerbus Unus mod mostly.

And helping out with the Rise of Nature mod, mostly with sprites.
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Dinnas'Arval Mod:
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Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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  #3  
Old August 16th, 2007, 10:43 AM

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Default Re: Juzza\'s Works

Sounds good to me, especially the prospect of sprites using dom3 ones as a base - cuts down the work and fits the style better.

If you're going to make a race which uses a lot of blind units and is all about darkness, be sure to give them cheaper or somehow different versions of battlefield darkness and utterdark. You could also copystats the unit that autocasts darkness when entering battle - it's a lanka summon isn't it?
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  #4  
Old August 16th, 2007, 05:53 PM
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Default Re: Juzza\'s Works

Yeah, I could do that as a high level summon!! thanks
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My Mods:
Tarent Mod:
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Dinnas'Arval Mod:
http://forum.shrapnelgames.com/showt...nnas'Arval

Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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  #5  
Old August 17th, 2007, 06:46 AM
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Default Re: Juzza\'s Works

Forgot to mention!! I'm gonna start work on a pirate mod, ooh, yes, this is gonna be fun.
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Dinnas'Arval Mod:
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Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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  #6  
Old August 17th, 2007, 08:06 AM

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Default Re: Juzza\'s Works

Don't forget grappling hooks or some kind of ranged weapon with the net effect, like the one used by LA Atlantis I believe.
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  #7  
Old September 24th, 2007, 08:40 AM
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Default Re: Juzza\'s Works

Hey!!!

I just had an idea for another nation, (once I get inspired I'll work a week straight on it to get the beta done) it's inspired by the Fallout Series of computer games, by Interplay.

Current Overlook:
A world destroyed by chaotic powers, it's remaining people fled through a great portal into another world. Here once again faced by hardship they must overcome now the wrath of gods with powers that rivaled the very power that destroyed their world. Though the magic used to destroy the old world warped all the men from it. Some gained massive bodies with great physical strength, others barely touched by the magic, but still in some way tainted. Others still gained hugely expanded minds able to attempt to destroy others minds and the most powerful of all instead of being destroyed by the magic, absorbed it. Becoming warped and twisted, they no longer see the world in the same light and have placed a great creature as their own god and now, they join the other nations groping for ultimate power by winning the Ascension Wars.

(kinda still a draft, and I've yet to come up with a name...)
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Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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