.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old April 29th, 2007, 10:01 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default arf

I think you just might be my favourite poster Dedas. You're inspiring me to go on a heavy resource Ulm, Ulm Reborn and Abysia rampage.
Reply With Quote
  #2  
Old April 29th, 2007, 11:13 AM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: arf


Very informative post! So if you were playing on a map with only "border mountains" would you still build a castle line next to your castle(ie no peg castles?).

Well, at least i know your strategy in our new game, and i know why you had the host put in "real" mountains on the map lol.

Ded, try the black steel ulm mode and see if you think it is balanced. it does improve ulm a good bit.

I played the newest version for a few hours last night, and I think free knights the black duke summons are too much. And there has to be a way to limit the free troops to 1 duke at a time.

It is unbalancing to have more than 1 duke summoning.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.