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May 8th, 2007, 08:29 AM
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Sergeant
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Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
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Re: Rohan! version 1.00
DUUHN DUHN DUH-DUH-DUUHN!! It's more effective if you HEAR me trying to sing the LoTR theme...on second thought, no it's not.
Been playing a small game with this mod and Sombre's Arga Dis mod (will post my thoughts on that one later). Back to Rohan mod.
Excellent job on the graphics Foodstamp. You'd never know that this is your first real attempt at making your own graphics from scratch. Love the King unit as a starting commander.
I still don't really have thoughts on balance. I didn't notice anything being particularly overpowered or too expensive. Militia with some decent moral is nice. I think this is the first nation I've actually intentionally bought militia.
Great job, is what I'm driving at. Maybe some summons or other nation specific spells in a future release would help give it even more unique flavor.
Keep up the good work.
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May 8th, 2007, 11:24 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Rohan! version 1.00
I took a look at it briefly, and will give it more play after i finish epic heroes, but here are my thoughts:
Great Graphics, I love the nation flag above each province, and the units, especially the calvary which are the heart of the race.
Starting troops seem well above average, with tough calvary available from turn 1, and I have never seen a castle defense bonus of 37 before, but he is a king!
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 8th, 2007, 01:24 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Rohan! version 1.00
From the horse's mouth (pardon the pun), "I KNOW HOW TO DEFEND MY OWN KEEP!"
I am glad you guys are liking the mod. The nation is very powerful to begin with. When you start facing combat spells, things begin to get rough though. Size 3 with average MR really hurts these guys.
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May 8th, 2007, 04:50 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Rohan! version 1.00
I am noticing some more item issues that I think are a result of the last patch. Expect an update to this mod soon.
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May 8th, 2007, 05:19 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Rohan! version 1.00
The server is bugging out. I will attach the new version of this mod to the original post as soon as I am able.
Until then, you can download the file from...
Rohan 1.01 
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May 10th, 2007, 04:31 PM
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BANNED USER
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Join Date: Nov 2006
Location: Chicago, IL, USA
Posts: 372
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Rohan! version 1.00
Hey, I thought I had the 1.01 but apparently not. The king had a 37 siege bonus.
Good job. I like the king not being recruitable.
Great graphics. Not over powered. almost balanced w/ vinella. I would let someone play this in a MP without a second thought.
Changes I would suggest(but what do I know):
I think the wise women should have old age.
I think Rohan either needs a level 3 priest or a better magic user. Rohan is far too weak in the mid and late game without these. I suggest the preist then it could have a chance at a bless strat.
The starting troops are far better than average and need to be scaled down.
The militia is underpowered, I found that the indy light inf is supereior and come with javalins for the same cost.
Thanks for the mod!
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May 10th, 2007, 05:37 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Rohan! version 1.00
Quote:
Cor said:
...
The militia is underpowered, I found that the indy light inf is supereior and come with javalins for the same cost.
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The "Rohan Militia" is neither like usual Dominions Militia, nor like the indy light infantry, but is very close to the Dominions indy heavy spear infantry, but with slightly better armor... EXCEPT that although their image shows a helmet, they don't have one in the data! Probably should add an Iron Cap.
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